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RagnarokOnline2015

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Сообщения, опубликованные RagnarokOnline2015

  1. Запускаю ./map-server оишбка такая

    [Error]: make_connection: connect failed (socket #7, error 111: Connection refused)!

    при запуске ./char


    [Error]: Can not connect to login-server.
    [Error]: The server communication passwords (default s1/p1) are probably invalid.
    [Error]: Also, please make sure your login db has the correct communication username/passwords and the gender of the account is S.
    [Error]: The communication passwords are set in /conf/map-server.conf and /conf/char-server.conf
    [Warning]: Connection to Login Server lost

    .

  2. Прости не так понял) Попробовал но всё равно нет ) Пишет не известная команда

    Мне кажется что где то нужно указать её)

  3. Посмотрел на сайте вроде нет гайдов на это!)

    Пытаюсь разобраться) Пользуюсь Hercules/pre-renewal

    Добавил файл afk в /Hercules/trunk/src/plugins


    #include <stdio.h>
    #include <stdlib.h>
    #include <string.h>
    #include "../common/HPMi.h"
    #include "../common/timer.h"
    #include "../map/channel.h"
    #include "../map/script.h"
    #include "../map/pc.h"
    #include "../map/clif.h"
    #include "../map/battle.h"
    #include "../map/status.h"
    #include "../common/HPMDataCheck.h"

    /*
    1.0 Initial Script [Mhalicot]
    Topic: http://goo.gl/vbmQnr
    2.0 Added Map restriction "izlude", GVG/PVP.
    You can't use @afk when your dead. [Mhalicot]
    2.1 Update compilation compatibility in latest
    rev. 13300 [Mhalicot]
    2.2 Fixed bug when using @afk. [Mhalicot]
    2.3 Fixed map crash when using @afk [Mhalicot]
    3.0 Added unable to use @afk when receiving damage. [Mhalicot]
    3.1 Fixed Compiling Error, Thanks to quesoph
    4.0 Added AFK Timeout. Chars will be kicked from the server. [Mhalicot]
    4.1 Fixed Compiling Error and Update to latest Revision e9d6955 [Mhalicot]
    */
    HPExport struct hplugin_info pinfo = {
    "afk", // Plugin name
    SERVER_TYPE_MAP, // Which server types this plugin works with?
    "4.1", // Plugin version
    HPM_VERSION, // HPM Version (don't change, macro is automatically updated)
    };
    // Set this to the amount of minutes afk chars will be kicked from the server. 720 = 12 hours
    int afk_timeout = 0;
    void parse_my_setting(const char *val) {
    afk_timeout = atoi(val);
    }
    ACMD(afk) {
    if(sd->bl.m == map->mapname2mapid("izlude")) {
    clif->message(fd, "@afk is not allowed on this map.");
    return true;
    }
    if( pc_isdead(sd) ) {
    clif->message(fd, "Cannot use @afk if you are dead.");
    return true;
    }
    //<- (10s)10000ms delay to edit look for conf/battle/player.conf search for prevent_logout
    if(DIFF_TICK(timer->gettick(),sd->canlog_tick) < battle->bc->prevent_logout) {
    clif->message(fd, "Failed to use @afk, please try again later.");
    return true;
    }
    if( map->list[sd->bl.m].flag.autotrade == battle->bc->autotrade_mapflag )
    {
    if(map->list[sd->bl.m].flag.pvp || map->list[sd->bl.m].flag.gvg){
    clif->message(fd, "You may not use the @afk maps PVP or GVG.");
    return true;
    }
    sd->state.autotrade = 1;
    sd->state.monster_ignore = 1;
    pc_setsit(sd);
    skill->sit(sd,1);
    clif->sitting(&sd->bl);
    clif->changelook(&sd->bl,LOOK_HEAD_TOP,471); // Change 471 to any headgear view ID you want.
    clif->specialeffect(&sd->bl, 234,AREA);
    if( afk_timeout )
    {
    int timeout = atoi(message);
    status->change_start(NULL, &sd->bl, SC_AUTOTRADE, 10000, 0, 0, 0, 0, ((timeout > 0) ? min(timeout,afk_timeout) : afk_timeout)*60000,0);
    }
    channel->quit(sd);
    clif->authfail_fd(sd->fd, 15);
    } else clif->message(fd, "@afk is not allowed on this map.");
    return true;
    }
    /* triggered when server starts loading, before any server-specific data is set */
    HPExport void server_preinit (void) {
    /* makes map server listen to mysetting:value in any "battleconf" file (including imported or custom ones) */
    /* value is not limited to numbers, its passed to our plugins handler (parse_my_setting) as const char *,
    * and thus can be manipulated at will */
    addBattleConf("parse_my_setting",parse_my_setting);
    };
    /* Server Startup */
    HPExport void plugin_init (void)
    {
    channel = GET_SYMBOL("channel");
    script = GET_SYMBOL("script");
    battle = GET_SYMBOL("battle");
    status = GET_SYMBOL("status");
    timer = GET_SYMBOL("timer");
    skill = GET_SYMBOL("skill");
    clif = GET_SYMBOL("clif");
    map = GET_SYMBOL("map");
    pc = GET_SYMBOL("pc");
    addAtcommand("afk",afk);
    }

    И в файл Hercules/trunk/conf/plugins


    //====================================================
    //= _ _ _
    //= | | | | | |
    //= | |_| | ___ _ __ ___ _ _| | ___ ___
    //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
    //= | | | | __/ | | (__| |_| | | __/\__ \
    //= \_| |_/\___|_| \___|\__,_|_|\___||___/
    //=
    //= http://hercules.ws/board/
    //====================================================
    //== Topic Discussion ================================
    //== http://hercules.ws/board/topic/549-introducing-hercules-plugin-manager/
    //====================================================
    //== Description =====================================
    //The plugin system allows you to create customized scripts
    //outside of the source. These scripts won't conflict with any
    //future source updates - think of it as a /conf/import/ for the source.
    //====================================================

    /* --------------- Format ---------------
    After you have listed your plugin(s) in "quotations",
    you need to put in a comma, to separate the plugins.
    -----------------------------------------
    plugins_list: [
    "example",
    "other",
    "afk",
    ]
    -----------------------------------------
    Please note that your scripts need to be saved
    in the .c (source code) extension and placed in the /src/plugin/ folder.
    -----------------------------------------
    */
    plugins_list: [
    /* Enable HPMHooking when plugins in use rely on Hooking */
    //"HPMHooking",
    //"db2sql",
    //"sample",
    //"other",
    //"afk",
    ]

    И всё равно не работает пишет Unknown Command

    А когда идёт компиляция сервера почему то он пропускает файл afk.c

    Шарил на herc.ws нечего не нашёл по теме)

    Может кто знает что я пропустил! За ранее Благодарен! А да чуть не забыл ещё добавил в groups.conf afk: true

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