Hellion Опубликовано 5 декабря, 2013 Жалоба Поделиться Опубликовано 5 декабря, 2013 Всем привет, разбираю квест и ни как не могу понять что править что бы давали больше экспы чем по-стандарту, я так понимаю что нужно смотреть getexp таких переменных в скрипте всего две и при их изменении не происходит ничего((( вот сам скрипт......посмотрите может кто сможет носом ткнуть в нужную строку. Заранее спасибо))))Первая часть скриптаprontera,248,212,3 script Busy Boy#prt 706,3,3,{callsub S_CheckWeight; //Check Player's weightif (BaseLevel > 59) {if (prt_curse == 0) {mes "[Busy-Looking Boy]";mes "Aw nuts...";mes "What am I gonna do?";mes "I have to deliver these";mes "books, but... I... Oh man,";mes "I can't get scared now!";close;}else if (prt_curse == 1) {mes "[Busy-Looking Boy]";mes "Aw nuts...";mes "What am I gonna do?";mes "I have to deliver these";mes "books, but... I... Oh man,";mes "I can't get scared now!";next;if (select("Speak with him:Ignore him") == 1) {mes "["+strcharinfo(0)+"]";mes "Say, what seems";mes "to be the problem?";next;mes "[Busy-Looking Boy]";mes ".........?";next;mes "[Busy-Looking Boy]";if (sex) {mes "Ack! You're that clumsy";mes "dude who made me drop";}else {mes "Ack! You're that ditzy";mes "chick who made me drop";}mes "all of those books earlier!";mes "Wait, you ditched me before,";mes "so why act all concerned now?";Emotion e_gasp;}else {mes "[Busy-Looking Boy]";mes "Okay, okay...";mes "Don't even think";mes "about floating in";mes "the sky. You're like,";mes "so stable. Don't think...";mes "Just... Just board that ship...";close;}next;select("Well, I, um...");mes "[Busy-Looking Boy]";if (sex) {mes "Yeah... A real";mes "man wouldn't have";mes "ditched back then";mes "without helping me.";mes "You're a real creepo,";mes "you know that?";}else {mes "Yeah... If you were";mes "a graceful and considerate";mes "lady, you woulda helped me";mes "out before. I'm right, huh?";}next;mes "^3355FFYou instinctively";mes "kick over one of the";mes "piles of books next";mes "to the young boy.";mes "You couldn't help it:";mes "it was a natural reflex!^000000";next;Specialeffect EF_HITDARK;Emotion e_omg;mes "^3355FF*BAM!*^000000";next;Emotion e_omg;mes "[Busy-Looking Boy]";mes "Ack! Those books...!";mes "It took me so long to";mes "stack all of those!";next;mes "["+strcharinfo(0)+"]";mes "Oh no, what a mess!";mes "Here, let me help you";mes "arrange these nicely";mes "out of the bottom of";mes "my freakin' heart.";Emotion e_lv,1;next;mes "[Busy-Looking Boy]";mes "...";mes "......";mes ".........";Emotion e_dots;next;mes "[Busy-Looking Boy]";mes "Huh...?";mes "Oh, thanks for";mes "helping me out here.";mes "I really appreciate it.";next;select("Are these all yours?");mes "[Busy-Looking Boy]";mes "These? Oh, I'm supposed";mes "to deliver these for my job.";mes "I need to take these to Juno";mes "from the Prontera Library";mes "for a client. However, um...";next;mes "[Busy-Looking Boy]";mes "Well...";mes "I get motion sick really";mes "easily, so it scares me to";mes "death to ride the Airship";mes "all the way to Juno.";Emotion e_dots;next;mes "[Busy-Looking Boy]";mes "Now I'm in trouble!";mes "I'm never late, but this";mes "time I just can't help it.";mes "There's nothing I can do!";mes "Oh, I'm gonna lose this job!";Emotion e_sob;next;mes "[Busy-Looking Boy]";mes "Wait... You adventurers";mes "do a lot of traveling, right?";mes "If you're traveling to Juno,";mes "would you please deliver this";mes "for me? I'll be in real trouble";mes "if I don't send these books...";next;callsub S_GetBooks;mes "[Busy-Looking Boy]";mes "I-I understand.";mes "It's none of your ";mes "business, I know, but";mes "I'm just so desperate...";Emotion e_sob;set prt_curse,2;close;}else if (prt_curse == 2) {mes "[Busy-Looking Boy]";mes "Oh, hello again.";mes "Sorry, but I'm trying to";mes "concentrate here. Gonna...";mes "Summon all my courage...";mes "and b-board that Airship!";mes "Argh! No, I can't do it!";Emotion e_dots;next;callsub S_GetBooks;mes "[Busy-Looking Boy]";mes "^333333*Sob...*^000000";mes "What am I gonna do?";mes "That guy's been waiting";mes "for me to deliver his books";mes "for quite a while now...";Emotion e_sob;close;}else if (prt_curse == 3) {mes "[Busy-Looking Boy]";mes "Oh, please deliver";mes "those books I gave";mes "you to ^FF0000Mr. Karlomoff^000000, who";mes "should be waiting around";mes "the Juno Library. Thanks";mes "again for your help~";close;}mes "[Busy-Looking Boy]";mes "Ack! Would you leave";mes "me alone and let me work?";mes "I've got something important";mes "to do! When I finish arranging";mes "these books, need to... I need to make some preparations!";close;}mes "[Busy-Looking Boy]";mes "Ack! Would you leave";mes "me alone and let me work?";mes "I've got something important";mes "to do! When I finish arranging";mes "these books, I need to... I need to make some preparations!";close;OnTouch:callsub S_CheckWeight; //Check Player's weightif (BaseLevel > 59) {if (prt_curse == 0) {Specialeffect EF_HITDARK;mes "^3355FF*BAM!*^000000";next;mes "[Busy Looking Boy]";mes "Hey, look out!";mes "Can't you be more";mes "careful?! Geeeeez!";Emotion e_ag;next;mes "["+strcharinfo(0)+"]";mes "Oops, I'm so sorry.";mes "Are you alright?";next;mes "[Busy Looking Boy]";mes "Yeah, no thanks to you!";mes "Oh... Don't worry, I'm fine.";next;mes "^3355FFYou notice that the boy";mes "dropped many hardcover";mes "books that are probably about";mes "ruins and their legends, based";mes "on their titles. The boy dusted";mes "himself off and began to";mes "carefully pile the books.^000000";next;if (select("Leave:Help him pile the books") == 1) {mes "[Busy-Looking Boy]";mes "Next time, look";mes "where you're going,";mes "alright? I mean, you";mes "might really break";mes "something if you're";mes "always that careless!";set prt_curse,1;close;}mes "[Busy-Looking Boy]";mes "Huh...?";mes "Oh, thanks for";mes "helping me out here.";mes "I really appreciate it.";next;select("Are these all yours?");mes "[Busy-Looking Boy]";mes "These? Oh, I'm supposed";mes "to deliver these for my job.";mes "I need to take these to Juno";mes "from the Prontera Library";mes "for a client. However, um...";next;mes "[Busy-Looking Boy]";mes "Well...";mes "I get motion sick really";mes "easily, so it scares me to";mes "death to ride the Airship";mes "all the way to Juno.";Emotion e_dots;next;mes "[Busy-Looking Boy]";mes "Now I'm in trouble!";mes "I'm never late, but this";mes "time I just can't help it.";mes "There's nothing I can do!";mes "Oh, I'm gonna lose this job!";Emotion e_sob;next;mes "[Busy-Looking Boy]";mes "Wait... You adventurers";mes "do a lot of traveling, right?";mes "If you're traveling to Juno,";mes "would you please deliver this";mes "for me? I'll be in real trouble";mes "if I don't send these books...";next;callsub S_GetBooks;mes "[Busy-Looking Boy]";mes "I-I understand.";mes "It's none of your ";mes "business, I know, but";mes "I'm just so desperate...";Emotion e_sob;set prt_curse,2;close;}else if (prt_curse == 3) {mes "[Busy-Looking Boy]";mes "Oh, please deliver";mes "those books I gave";mes "you to ^FF0000Mr. Karlomoff^000000, who";mes "should be waiting around";mes "the Juno Library. Thanks";mes "again for your help~";close;}}end;S_GetBooks:if (select("Help him:Don't help him") == 1) {mes "[Busy-Looking Boy]";mes "Oh, thank you so much!";mes "You don't understand how";mes "much I dread those Airships.";mes "Now, would you please deliver";mes "these books to ^FF0000Mr. Karlomoff^000000";mes "near the Juno Library?";next;mes "[Busy-Looking Boy]";mes "I know these books are";mes "pretty heavy, but be really";mes "careful with them! Anyway,";mes "thanks for doing this for me.";mes "I was really at my wit's end...";set prt_curse,3;getitem 7431,1; //Booksclose;}return;S_CheckWeight:if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) {mes "^3355FFWait a second!";mes "Right now, you're carrying";mes "too many things with you.";mes "Please come back after";mes "using the Kafra Service";mes "to store some of your items.^000000";close;}return;}yuno,311,195,3 script Historian#prt01 754,{if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) {mes "^3355FFWait a second!";mes "Right now, you're carrying";mes "too many things with you.";mes "Please come back after";mes "using the Kafra Service";mes "to store some of your items.^000000";close;}if (prt_curse < 3) {mes "[Historian]";mes "Juno's mysterious past";mes "holds some great secret.";mes "I'm sure of it! It excites me";mes "to know that my research";mes "brings me that much closer";mes "to finally unveiling it!";next;mes "[Historian]";mes "But I'll admit that even I don't know how much digging I'll";mes "have to do to learn what I want. It's our duty as historians to";mes "find out the truth of the past, but it definitely won't be easy.";next;mes "[Historian]";mes "To understand, to see the";mes "truth of the past with my";mes "own eyes... I'd even sell";mes "my soul for the opportunity.";close;}else if (prt_curse == 3) {mes "^3355FFAs you approached, this";mes "historian suddenly closed";mes "the book that he was reading,";mes "looked to the heavens and";mes "let out a deep breath in a vain";mes "attempt to relieve his tension.^000000";next;mes "[Historian]";mes "GRRRRRRRRR!";mes "Where are my books?!";Emotion e_ag;next;select("Are you alright?");mes "[Historian]";mes "Er? Oh. I'm sorry you";mes "had to see that. I'm just";mes "extremely upset. You see,";mes "I'm expecting a delivery of";mes "research books from Prontera,";mes "but they haven't arrived yet.";next;mes "[Historian]";mes "In fact, the delivery boy is";mes "very late. This will delay my";mes "research considerably since";mes "I cannot proceed without more";mes "new material to study.";next;if (countitem(7431) > 0) {select("Excuse me, but what's your name?");mes "[Historian]";mes "Hm? I'm Karlomoff, the";mes "1st scholar of the Rekenber";mes "Historical Research Group.";mes "Did you need something, or";mes "were you looking around here";mes "for somebody in particular?";next;}else {select("Oh, I'm delivering the books for him.");Emotion e_what;mes "[Historian]";mes "Ah, really?";mes "Great, you're here!";mes "So, where are the books?";next;mes "["+strcharinfo(0)+"]";mes "I...";mes "I don't have";mes "them right now.";next;mes "[Historian]";mes "What...?";mes "Don't tell me that";mes "you lost them! Those";mes "books were priceless!";mes "Did you come all this";mes "way just to tell me that?";next;mes "[Historian]";mes "Well, I suppose you'll";mes "have to report the loss of";mes "the books and get some new";mes "copies of those books that";mes "you were supposed to deliver.";mes "Now hurry, I need to research!";close;}select("Right, I brought your books.");mes "[Historian]";mes "What? But you're not the";mes "delivery boy. Well, let me see";mes "the books you've brought. Hm...";mes "Just as I thought: the Rune-";mes "Midgarts Kingdom has a great";mes "wealth of ancient information.";next;mes "[Historian]";mes "Ah, thank you so much for";mes "bringing these. However, by";mes "your mode of dress, I can tell";mes "that you are an adventurer.";mes "What happened to the delivery boy that was supposed to bring these?";next;mes "[Historian]";mes "..........?";mes "Afraid to ride the Airship?";mes "Motion sickness? Well, that's";mes "quite understandable. The poor";mes "boy should have contacted me";mes "about that beforehand.";next;mes "[Historian]";mes "Goodness, it's been ";mes "a while since I've had";mes "a visitor. Would you like";mes "to stay and chat for a bit?";mes "Just give me a minute to get";mes "a cool drink of water first~";set prt_curse,4;delitem 7431,1; //Booksclose;}else if (prt_curse == 4) {mes "[Historian]";mes "Ah, that glass of";mes "water was just what";mes "I needed to refresh";mes "myself. Let me tell you";mes "a little bit about my work.";next;mes "[Historian]";mes "I might have it mentioned before, but my name is Karlomoff and";mes "I work in the Rekenber Historical Research as its 1st scholar. We";mes "recently finished our project on the Schwaltzvalt Republic.";next;mes "[Historian]";mes "Now, we're trying to learn";mes "more about the Rune-Midgarts";mes "Kingdom's history. We believe";mes "it's linked to our Schwaltzvalt";mes "Republic because they share the";mes "continent. Makes sense, right?";next;mes "[Historian]";mes "Ultimately, we hope that";mes "new information from our";mes "research of Rune-Midgarts will";mes "shed some new light on our";mes "current understanding of the";mes "Schwaltzvalt Republic's past.";next;mes "[Historian]";mes "Including myself, there are";mes "^3131FF3 members of the Rekenber";mes "Historical Research Group^000000";mes "that are studying the Rune-";mes "Midgarts Kingdom's history.";next;select("Rekenber Historical Research Group?");mes "[Historian]";mes "You adventurers from Rune-";mes "Midgarts may not know it, but";mes "the Rekenber Corporation has";mes "unofficial control over our";mes "Schwaltzvalt Republic. Some";mes "hate it, others don't care.";next;mes "[Historian]";mes "Anyway, Rekenber has its own";mes "Historical Research Group since";mes "rediscovering ancient technologies has been key to its success, well,";mes "so far as I can tell. Personally, I enjoy the pursuit of knowledge.";next;mes "[Historian]";mes "Oh, here's an interesting";mes "fact! Did you know that the";mes "title of ruler of Rune-Midgarts";mes "isn't always passed down";mes "through the same family?";next;mes "[Historian]";mes "Actually, there are several";mes "royal families that hold a";mes "special competition to decide";mes "which prince becomes the";mes "next king. Fascinating...";next;select("Several royal families?");mes "[Historian]";mes "Yes, I'll try to explain it";mes "briefly. There are a total";mes "of 7 royal families. Each";mes "family is descended from one";mes "of the 7 warriors that founded";mes "the Rune-Midgarts Kingdom.";next;mes "[Historian]";mes "According to the records,";mes "Jormungand, the snake of the";mes "earth, appeared and brought";mes "chaos to the entire continent.";mes "7 warriors appeared and drove the serpent away, saving the world.";next;mes "[Historian]";mes "With the return of peace,";mes "the 7 warriors established";mes "the Rune-Midgarts Kingdom,";mes "choosing Tristram Gaebolg III";mes "as the kingdom's first ruler. ";next;mes "[Historian]";mes "Knowing that their descendents";mes "may not always be deserving of";mes "ruling the kingdom, the 7 warriors agreed to hold a contest amongst";mes "their families each generation to prevent royal corruption.";next;Emotion e_swt2;mes "[Historian]";mes "Oh... Not too excited";mes "about history, huh? Well,";mes "maybe if I sing the ancient";mes "song of this myth, you'd be";mes "better able to understand...";next;mes "[Historian]";mes "^FF0000*The great serpent*^000000";mes "^FF0000*swallowed the sea.*^000000";mes "^FF0000*The eagle of the rainbow*^000000";mes "^FF0000*swallowed the serpent.*^000000";mes "^FF0000*Then the eagle built its nest.*^000000";mes "^FF0000*A nest upon the swallowed sea.*^000000";next;mes "[Historian]";mes "^333333*Ahem*^000000 As you see, I'm";mes "quite tone deaf. But the";mes "point is that people still";mes "praise the 7 warriors' exploits";mes "through this song. Isn't that";mes "interesting to know about?";set prt_curse,5;close;}else if (prt_curse == 5) {mes "[Historian]";mes "I'm sorry that I let my";mes "mouth run while talking at";mes "great length about Rune-";mes "Midgart's history. Still,";mes "I hope you found that tale";mes "at least a little enjoyable.";next;mes "[Historian]";mes "Oh! Will you be returning to";mes "the Rune-Midgarts Kingdom?";mes "If so, then I have a favor to";mes "ask you. Would you please";mes "deliver this report I've written to my colleague in Morroc?";next;mes "[Historian]";mes "It would be a great help";mes "to me if you could get this";mes "report to her right away.";mes "Ah, her name is Rodafrian.";mes "I'm certain you can find her";mes "somewhere in that desert town.";set prt_curse,6;getitem 7342,1; //File01close;}else if (prt_curse == 6) {mes "[Historian]";mes "Please find my colleague,";mes "Rodafrian, in Morroc and";mes "deliver my report to her.";mes "You should be able to find";mes "her there doing research.";next;if (select("I will:Can I listen to that song again?") == 1) {mes "[Historian]";mes "Once again, thank";mes "you for your help.";mes "It will really speed the";mes "progress of my research,";mes "especially since those books";mes "were delivered fairly late...";}else {mes "[Historian]";mes "Song? Oh, you mean the";mes "one praising the 7 who";mes "founded the Rune-Midgarts";mes "Kingdom? Sure, let's see now...";next;mes "[Historian]";mes "^FF0000*The great serpent*^000000";mes "^FF0000*swallowed the sea.*^000000";mes "^FF0000*The eagle of the rainbow*^000000";mes "^FF0000*swallowed the serpent.*^000000";mes "^FF0000*Then the eagle built its nest.*^000000";mes "^FF0000*A nest upon the swallowed sea.*^000000";next;mes "[Historian]";mes "You must be more interested";mes "in history than I suspected.";mes "If you'd like, I'll write you a";mes "letter or recommendation";mes "for the Rekenber Historical";mes "Research Group. Ha ha ha~";}close;}else if (prt_curse > 55) {mes "[Historian]";mes "Ah, it's been a while";mes "since the last time I saw";mes "you. Rodafrian actually came";mes "to visit me a few days ago.";mes "I believe she came here";mes "to gloat or threaten me...";next;mes "[Historian]";mes "It was very surreal.";mes "She kept raving about";mes "some incredible revelation,";mes "and about finally putting me";mes "in my place. I didn't know she";mes "could be so competitive!";close;}else {mes "[Historian]";mes "ZzzzZZz....";mes "ZzzzZZz....ZZZzzzz...";close;}}morocc_in,45,126,3 script Historian#prt02 702,{if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) {mes "^3355FFWait a second!";mes "Right now, you're carrying";mes "too many things with you.";mes "Please come back after";mes "using the Kafra Service";mes "to store some of your items.^000000";close;}if (prt_curse == 6) {if (countitem(7342) < 0) {mes "^3355FFYou seem to have lost";mes "Karlomoff's Report. You";mes "needed to deliver here to";mes "one of his colleagues...";close;}mes "[Historian Rodafrian]";mes "Oh, how does this place";mes "have to be so hot? This";mes "can't be good for my skin...";mes "Ooh, I wish I were back home";mes "in the Schwaltzvalt Republic~";Emotion e_sob;next;mes "[Historian Rodafrian]";mes "Hello there.";mes "E-excuse me, but,";mes "um, may I help you?";next;select("Mr. Karlomoff has sent me.");mes "[Historian Rodafrian]";mes "Karlomoff...?";mes "Him? Alright...";mes "What did he send";mes "you to me for?";next;mes "^3355FFYou hand Karlomoff's";mes "report to Rodafrian.^000000";next;mes "[Historian Rodafrian]";mes "A report? What does he";mes "want to show off this time?";mes "^333333*Sigh*^000000 Ah well, thanks for";mes "the trouble. I'll look at it,";mes "though I'm not expecting";mes "much if Karlomoff wrote it.";next;if (select("Ask her about her research:End conversation") == 1) {mes "[Historian Rodafrian]";mes "Oh, you know about the";mes "Rekenber Historical Research";mes "Group? Ah, right. Karlomoff";mes "must have told you already.";mes "Currently we're researching";mes "the Rune-Midgarts Kingdom.";next;mes "[Historian Rodafrian]";mes "Now, while I understand the";mes "value of ancient books and";mes "records, I think Karlomoff";mes "relies on them too much.";mes "I prefer more active research";mes "in the vein of archaelogy.";next;mes "[Historian Rodafrian]";mes "Right now, I'm spending";mes "time in Morroc to visit the";mes "Sphinx and Pyramids and see";mes "if I can excavage some relics.";mes "Hopefully I can uncover some new historical evidence that way.";next;mes "[Historian Rodafrian]";mes "If you're interested in";mes "learning more about Morroc's";mes "history, please go ahead and";mes "talk to my assistance. He's very passionate about studying this";mes "town's culture and background.";next;mes "[Historian Rodafrian]";mes "Actually, the people of";mes "Morroc also appreciate their";mes "town's history, and pass down";mes "songs about ancient times";mes "through the generations. Let's";mes "see, how did that one go?";next;mes "[Historian Rodafrian]";mes "^FF0000*The great serpent*^000000";mes "^FF0000*swallowed the sea.*^000000";mes "^FF0000*The eagle of the rainbow*^000000";mes "^FF0000*swallowed the serpent, and*^000000";mes "and... and... Um. Oh dear.";next;mes "[Historian Rodafrian]";mes "I can't remember the next";mes "line! Actually, have you";mes "heard this song before?";next;switch(select("Yes, I have.:Yes, but it is different.:No, sorry.")) {case 1:mes "[Historian Rodafrian]";mes "Oh, that's great!";mes "Would you provide";mes "me with the line that";mes "follows these lyrics?";next;mes "^FF0000*The great serpent*^000000";mes "^FF0000*swallowed the sea.*^000000";mes "^FF0000*The eagle of the rainbow*^000000";mes "^FF0000*swallowed the serpent.*^000000";mes "......................";next;input .@answer$;if (.@answer$ == "Then the eagle built its nest.") {mes "[Historian Rodafrian]";mes "Really? That makes";mes "sense, but those lyrics";mes "sound different than the";mes "ones I had heard. Hmmmm...";mes "If you don't mind, would you";mes "please tell me your name?";callsub S_GiveName,1;}else {mes "[Historian Rodafrian]";mes "Huh...?";mes "That doesn't sound";mes "right at all. Are you sure";mes "that's the lyric you heard?";delitem 7342,1; //File01set prt_curse,7;close;}case 2:mes "[Historian Rodafrian]";mes "What was that?";mes "The song is different?";mes "Hmm. Then, would you";mes "please sing the version";mes "that you know to me?";next;mes "^3355FFYou clear your throat";mes "and begin to sing the song";mes "that you heard from Karlomoff.^000000";next;mes "["+strcharinfo(0)+"]";input .@line$;if (.@line$ == "The great serpent swallowed the sea.") {set .@total,.@total+1;mes "*The great serpent*";mes "*swallowed the sea.*";}else mes "* "+.@line$+"*";input .@line$;if (.@line$ == "The eagle of the rainbow swallowed the serpent.") {set .@total,.@total+1;mes "*The eagle of the rainbow*";mes "*swallowed the serpent.*";}else mes "*"+.@line$+"*";input .@line$;if (.@line$ == "Then the eagle built its nest.") {set .@total,.@total+1;mes "*Then the eagle built its nest.*";}else mes "*"+.@line$+"*";input .@line$;if (.@line$ == "A nest upon the swallowed sea.") {set .@total,.@total+1;mes "*A nest upon the swallowed sea.*";}else mes "*"+.@line$+"*";next;if (.@total == 4) {mes "[Historian Rodafrian]";mes "Really? That makes";mes "sense, but those lyrics";mes "sound different than the";mes "ones I had heard. Hmmmm...";mes "If you don't mind, would you";mes "please tell me your name?";callsub S_GiveName,1;}else {mes "[Historian Rodafrian]";mes "Huh...?";mes "That doesn't sound right";mes "at all. Are you sure those";mes "are the lyrics you heard?";delitem 7342,1; //File01set prt_curse,7;close;}case 3:mes "[Historian Rodafrian]";mes "............";mes "........................";mes "Well then. Would you";mes "mind if I ask you for";mes "your name, adventurer?";callsub S_GiveName,1;}}mes "[Historian]";mes "Although I love doing my";mes "research and uncovering";mes "new information regarding";mes "history, I feel a little lonely";mes "sometimes. Not many people";mes "share my interests, you know...";close;}else if (prt_curse == 7) {mes "^3355FFArms folded, Rodafrian";mes "seems to be deep in thought.";mes "Then, as if making making";mes "an important decision, she";mes "looks directly into your eyes";mes "and begins to speak.^000000";next;mes "[Historian Rodafrian]";mes "Adventurer...";mes "I want to know your name.";callsub S_GiveName,0;}else if (prt_curse > 7 && prt_curse < 30) {mes "[Historian Rodafrian]";mes "As I recall, Mondo should";mes "be at Mount Mjolnir, located";mes "in the northern region of the";mes "Rune-Midgarts Kingdom. Ask";mes "him for the lyrics of the song that I can't seem to remember...";close;}else if (prt_curse == 30 || prt_curse == 55) {mes "[Historian Rodafrian]";mes "Oh, you've returned.";mes "Have you met with Mondo";mes "and figured out the lyrics of";mes "that song I was looking for?";next;mes "["+strcharinfo(0)+"]";mes "^FF0000*The great serpent*^000000";mes "^FF0000*swallowed the sea.*^000000";mes "^FF0000*The eagle of the rainbow*^000000";mes "^FF0000*swallowed the serpent.*^000000";mes "^FF0000*Then snake scales grew on*^000000";mes "^FF0000*the eagle, and it slowly died.*^000000";next;mes "[Historian Rodafrian]";mes "Oh, yes!";mes "Yes, that was it! Now";mes "I remember, thank you";mes "so much! Ah, back to work...";next;mes "["+strcharinfo(0)+"]";mes "^333333(As a historian, Rodafrian";mes "might be able to help me in";mes "investigating the curse of the";mes "Gaebolgs. The priests told me";mes "not to tell anybody, though.";mes "Should I take this risk?)^000000";next;if (select("Tell her about Jormungand's curse:Don't tell her") == 1) {mes "^3355FFYou explain everything";mes "that you have learned to";mes "Rodafrian, choosing not";mes "to withhold any secrets.^000000";Emotion e_ic;next;mes "[Historian Rodafrian]";mes ".....................!";Emotion e_gasp;next;mes "[Historian Rodafrian]";mes "Thank you for sharing that";mes "with me. I hope you realize";mes "how precious that information";mes "is. I had no idea the royal";mes "family was keeping that kind";mes "of secret. Goodness, me...";next;mes "[Historian Rodafrian]";mes "You know, I don't really";mes "know much about poison, but";mes "I do know that, aside from our";mes "own Assassins, there are poison";mes "experts living in some strange";mes "land located to the west.";next;mes "[Historian Rodafrian]";mes "Anyway, your report about";mes "the Gaebolg family will be";mes "greatly appreciated by the";mes "Rekenber Historical Research";mes "Group. But first, I need to";mes "finish this Morroc project...";next;mes "[Historian Rodafrian]";mes "Anyway, keep this information";mes "a secret between me and you";mes "for now. Then, when I reveal the secret curse of the Gaebolg royal";mes "family, I'll finally outshine that Karlomoff! Bwahahahahaha!";next;mes "["+strcharinfo(0)+"]";mes "^333333(Drat, she didn't give me";mes "any help... All I did was";mes "reveal a huge secret to her";mes "that she might spread around!";mes "Oh well, I guess I better head";mes "back to the priests...)^000000";if (prt_curse == 30)set prt_curse,31;elseset prt_curse,60;close;}mes "[Historian Rodafrian]";mes "Oh, let me thank you";mes "once again for going";mes "through the trouble of";mes "getting that lyric for me~";mes "I put my assistant through";mes "enough trouble already...";next;mes "[Historian Rodafrian]";mes "I also better not forget";mes "to go through Karlomoff's";mes "report. I'll have to have a";mes "debate with him sooner or";mes "later, and I really want to";mes "put that guy in his place!";next;mes "^3355FFRodafrian seemed very";mes "happy and began to read";mes "through Karlomoff's report.";mes "For now, it would be best";mes "to return to Father Bamph.^000000";if (prt_curse == 30)set prt_curse,40;elseset prt_curse,56;close;}else if (prt_curse == 31 || prt_curse == 40) {mes "^3355FFRodafrian seemed very";mes "happy and began to read";mes "through Karlomoff's report.";mes "For now, it would be best";mes "to return to Father Bamph.^000000";close;}else if (prt_curse == 56) {Emotion e_an;mes "[Historian Rodafrian]";mes "I just paid a visit to";mes "Karlomoff and gave him";mes "a piece of my mind! I think...";mes "I think I put him in his place.";mes "But I can never really tell";mes "with that sneaky guy...";close;}else if (prt_curse == 60) {Emotion e_an;mes "[Historian Rodafrian]";mes "I just aid a visit to";mes "Karlomoff and gave him";mes "a piece of my mind! I think...";mes "I think I put him in his place.";mes "But I can never really tell";mes "with that sneaky guy...";next;mes "It doesn't look like";mes "Rodafrian can offer you";mes "any more information. For";mes "now, it would be best to";mes "go to ^3355FFProntera Church.^000000";close;}else {mes "[Historian Rodafrian]";mes "I'm sorry, but I'm";mes "really very busy with my";mes "research at the moment.";mes "Perhaps we can talk later";mes "once I've completed this?";close;}S_GiveName:next;select("My name is "+strcharinfo(0)+".");mes "[Historian Rodafrian]";mes "Ah "+strcharinfo(0)+", eh?";mes "Do you mind if I ask you a favor? I really need to verify the true";mes "lyrics for this song. However,";mes "I need to stay here in Morroc";mes "to complete my research.";next;mes "[Historian Rodafrian]";mes "Would you please find my";mes "colleague Mondo and ask him";mes "for this song's lyrics? You can";mes "find him in the ancient ruins";mes "in Mount Mjolnir, north in the";mes "Rune-Midgarts Kingdom.";next;mes "[Historian Rodafrian]";mes "I apologize for asking";mes "you to do what sounds like";mes "a silly errand, but I actually";mes "need to know this song's lyrics";mes "for the sake of my research...";if (getarg(0) == 1) delitem 7342,1; //File01set prt_curse,8;close;}mjolnir_01,135,168,3 script Historian#prt03 754,{if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) {mes "^3355FFWait a second!";mes "Right now, you're carrying";mes "too many things with you.";mes "Please come back after";mes "using the Kafra Service";mes "to store some of your items.^000000";close;}if (prt_curse == 8) {mes "[Historian Mondo]";mes "Excuse me...";mes "But if you don't have";mes "anything important for";mes "me, then would you";mes "please leave? I have";mes "research to attend to...";next;mes "["+strcharinfo(0)+"]";mes "I'm sorry, but Ms. Rodafrian";mes "wanted me to ask you for the";mes "lyrics of some song describing";mes "the Rune-Midgarts Kingdom's";mes "founding. Would you tell";mes "them to me for her?";next;mes "[Historian Mondo]";mes "Rodafrian? Oh, she must";mes "mean that old children's";mes "song. How did it go now?";mes "Ah, now I remember...";next;mes "[Historian Mondo]";mes "^FF0000*The great serpent*^000000";mes "^FF0000*swallowed the sea.*^000000";mes "^FF0000*The eagle of the rainbow*^000000";mes "^FF0000*swallowed the serpent.*^000000";mes "^FF0000*Then snake scales grew on*^000000";mes "^FF0000*the eagle, and it slowly died.*^000000";next;select("...........?");mes "[Historian Mondo]";mes "Yes, I know: the song";mes "is rather morbid, despite";mes "the fact that it's sung like";mes "such a happy song. Sometimes";mes "these little songs are supposed";mes "to scare kids into doing good.";next;select("Excuse me...");mes "[Historian Mondo]";mes "Hm? You look confused.";mes "Did you have a question";mes "to ask me about the song?";next;mes "["+strcharinfo(0)+"]";mes "Actually, I heard";mes "a different version";mes "of this song, so I was";mes "wondering why the lyrics";mes "would be different...";next;mes "[Historian Mondo]";mes "Really now?";mes "Well then, let me";mes "hear the version that";mes "you've heard, starting";mes "from the beginning.";next;callsub S_Song;}else if (prt_curse == 9) {mes "[Historian Mondo]" ;mes "Ah, would you tell me";mes "the lyrics of the version of";mes "the Rune-Midgarts Kingdom";mes "founding myth song that";mes "you happened to hear?";next;callsub S_Song;}else if (prt_curse == 10) {mes "[Historian Mondo]";mes "Interesting...";mes "The version you heard";mes "from Karlomoff is different";mes "than the one I know. It's";mes "possible that his version";mes "is the most authentic.";next;mes "[Historian Mondo]";mes "After all, I learned";mes "the version I know";mes "by listening to a";mes "little kid sing it.";next;select("A kid?");mes "[Historian Mondo]";mes "Yeah. My guess? The version";mes "that the kid sang might have";mes "changed as it was transmitted";mes "by mouth through the generations. If you want to learn more, you";mes "should probably find that kid.";next;mes "[Historian Mondo]";mes "Anyway, Karlomoff may have";mes "the most accurate version of";mes "the song since he's very good";mes "at procuring and authenticating";mes "historical written records and";mes "documents. It's his specialty.";next;mes "[Historian Mondo]";mes "Ah, if you want to learn more,";mes "then you should try to find the";mes "kid that was singing the song.";mes "Hmm, he might be around ^3131DDthe";mes "river near here^000000. Hopefully it";mes "won't be too hard to find him.";next;mes "[Historian Mondo]";mes "Once you're able to talk";mes "to that kid, go ahead and";mes "report back to Rodafrian.";mes "She probably needs to know";mes "soon, and I can talk to that";mes "little kid at my leisure, so...";next;mes "[Historian Mondo]";mes "Well then, I hope you";mes "find what you're looking";mes "for. Good luck in your";mes "travels, adventurer.";set prt_curse,11;close;}else {mes "[Historian Mondo]";mes "Isn't this such";mes "a beautiful place?";mes "It's no wonder that";mes "ancient peoples chose";mes "to live around here...";close;}S_Song:mes "["+strcharinfo(0)+"]";input .@line$;if (.@line$ == "The great serpent swallowed the sea.") {set .@total,.@total+1;mes "*The great serpent*";mes "*swallowed the sea.*";}else mes "*"+.@line$+"*";input .@line$;if (.@line$ == "The eagle of the rainbow swallowed the serpent.") {set .@total,.@total+1;mes "*The eagle of the rainbow*";mes "*swallowed the serpent.*";}else mes "*"+.@line$+"*";input .@line$;if (.@line$ == "Then the eagle built its nest.") set .@total,.@total+1;mes "*"+.@line$+"*";input .@line$;if (.@line$ == "A nest upon the swallowed sea.") set .@total,.@total+1;mes "*"+.@line$+"*";if (.@total == 4) set prt_curse,10;else {next;mes "["+strcharinfo(0)+"]";mes "Wait, wait...";mes "I think I messed up!";mes "(Those weren't the";mes "correct lyrics...)";set prt_curse,9;}close;}mjolnir_01,298,302,0 script #prt_poem01 -1,2,2,{OnTouch:if (prt_curse == 11) {mes "^FF0000*The great serpent*^000000";mes "^FF0000*swallowed the sea.*^000000";close;}end;}mjolnir_01,300,297,0 script #prt_poem02 -1,2,2,{OnTouch:if (prt_curse == 11) {mes "^FF0000*The great serpent*^000000";mes "^FF0000*swallowed the sea.*^000000";close;}end;}mjolnir_01,292,288,0 script #prt_poem03 -1,2,2,{OnTouch:if (prt_curse == 11) {mes "^FF0000*The eagle of the rainbow*^000000";mes "^FF0000*swallowed the serpent.*^000000";close;}end;}mjolnir_01,302,286,0 script #prt_poem04 -1,2,2,{OnTouch:if (prt_curse == 11) {mes "^FF0000*Then snake scales*^000000";mes "^FF0000*grew on the eagle...*^000000";close;}end;}mjolnir_01,313,279,0 script #prt_poem05 -1,2,2,{OnTouch:if (prt_curse == 11) {mes "^FF0000*And it slowly died...*^000000";close;}end;}mjolnir_01,312,269,5 script Dog#prt 81,{mes "[Dog]";mes "Bow Wow!";close;}mjolnir_01,313,269,5 script Dazed Boy#prt 706,{if (prt_curse == 11) {mes "[Absent-Minded Boy]";mes "The great serpent";mes "swallowed the sea.";mes "The eagle of the rainbow";mes "swallowed the serpent.";mes "Then snake scales grew on";mes "the eagle, and it slowly died.";next;mes "[Exhausted-Looking Woman]";mes "Goodness...!";mes "Will you please stop";mes "singing that song?";next;mes "[Absent-Minded Boy]";mes "..................";next;mes "^3355FFThe little boy quietly";mes "stared at the woman for a";mes "little bit, and then crouched";mes "down and began petting a";mes "dog sitting next to him.^000000";next;if (select("What did you just sing?:Ignore them") == 1) {mes "[Absent-Minded Boy]";mes "...";mes "......";mes ".........";next;mes "[Absent-Minded Boy]";mes "Woof-woof, have you";mes "heard this song? Mommy";mes "taught me to sing it, you";mes "know. She says it was sung";mes "by people for a long time~";next;mes "^3355FFThe boy continued speaking";mes "to the dog like an old friend,";mes "ignoring your presence and";mes "acting as if you didn't exist.^000000";next;mes "[Exhausted-Looking Woman]";mes "Kaanu...";mes "What did I tell";mes "you about ignoring";mes "people's questions!";next;mes "[Kaanu]";mes ".........";mes "..................";mes "Uh oh, Woof-woof.";mes "Mommy seems upset";mes "for some reason.";next;mes "[Exhausted-Looking Woman]";mes "I'm sorry, my kid is...";mes "Look, did you want to know";mes "more about that song? Try";mes "not to worry about it: it's just an old children's tune.";next;if (select("Why are you here?:May I hear the song again?") == 1) {mes "[Exhausted-Looking Woman]";mes ".................";next;mes "^3355FFThe woman's lip tightens";mes "with shame. It's obvious";mes "that this topic makes her";mes "feel very uncomfortable.^000000";next;mes "[Kaanu]";mes "...";mes "......";mes ".........";next;mes "[Kaanu]";mes "Woof-woof, do you know";mes "why Mommy is always";mes "so sad? I wish I knew";mes "why Mommy never smiles...";next;mes "[Exhausted-Looking Woman]";mes "........";set prt_curse,12;close;}mes "[Exhausted-Looking Woman]";mes "..................";next;mes "[Exhausted-Looking Woman]";mes "Okay. I can do this";mes "simple thing for you.";mes "Let me recite this song...";next;mes "[Exhausted-Looking Woman]";mes "The great serpent";mes "swallowed the sea.";mes "The eagle of the rainbow";mes "swallowed the serpent.";mes "Then snake scales grew on";mes "the eagle, and it slowly died.";set prt_curse,12;close;}mes "[Absent-Minded Boy]";mes "...";mes "......";mes ".........";close;}else if (prt_curse == 36) {mes "^3355FFThe little boy looked";mes "very worn and weary of";mes "life, a look that is very";mes "unsettling on the face";mes "of a young child.^000000";close;}else if (prt_curse == 45) {mes "^3355FFThe little boy still";mes "won't talk to you, but";mes "he acknowledges your";mes "presense by making eye";mes "contact and smiling.^000000";close;}else if (prt_curse > 54) {mes "^3355FFThe little boy still";mes "won't talk to you, but he";mes "make you feel welcome";mes "by giving you a warm smile.^000000";close;}else {mes "[Absent-Minded Boy]";mes "...";mes "......";mes ".........";next;mes "^3355FFYou find it difficult";mes "to ignore the little boy's";mes "probing, wary eyes directed";mes "at you. It's very clear that";mes "he doesn't trust you.^000000";close;}}mjolnir_01,316,268,3 script Exhausted-Looking Woman 879,{if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) {mes "^3355FFWait a second!";mes "Right now, you're carrying";mes "too many things with you.";mes "Please come back after";mes "using the Kafra Service";mes "to store some of your items.^000000";close;}if (prt_curse == 11) {mes "[Absent-Minded Boy]";mes "The great serpent";mes "swallowed the sea.";mes "The eagle of the rainbow";mes "swallowed the serpent.";mes "Then snake scales grew on";mes "the eagle, and it slowly died.";next;mes "[Exhausted-Looking Woman]";mes "Goodness...!";mes "Will you please stop";mes "singing that song?";next;mes "[Absent-Minded Boy]";mes "..................";next;mes "^3355FFThe little boy quietly";mes "stared at the woman for a";mes "little bit, and then crouched";mes "down and began petting a";mes "dog sitting next to him.^000000";next;if (select("What did you just sing?:Ignore them") == 1) {mes "[Absent-Minded Boy]";mes "...";mes "......";mes ".........";next;mes "[Absent-Minded Boy]";mes "Woof-woof, have you";mes "heard this song? Mommy";mes "taught me to sing it, you";mes "know. She says it was sung";mes "by people for a long time~";next;mes "^3355FFThe boy continued speaking";mes "to the dog like an old friend,";mes "ignoring your presence and";mes "acting as if you didn't exist.^000000";next;mes "[Exhausted-Looking Woman]";mes "Kaanu...";mes "What did I tell";mes "you about ignoring";mes "people's questions!";next;mes "[Kaanu]";mes ".........";mes "..................";mes "Uh oh, Woof-woof.";mes "Mommy seems upset";mes "for some reason.";next;mes "[Exhausted-Looking Woman]";mes "I'm sorry, my kid is...";mes "Look, did you want to know";mes "more about that song? Try";mes "not to worry about it: it's just an old children's tune.";next;if (select("Why are you here?:May I hear the song again?") == 1) {mes "[Exhausted-Looking Woman]";mes ".................";next;mes "^3355FFThe woman's lip tightens";mes "with shame. It's obvious";mes "that this topic makes her";mes "feel very uncomfortable.^000000";next;mes "[Kaanu]";mes "...";mes "......";mes ".........";next;mes "[Kaanu]";mes "Woof-woof, do you know";mes "why Mommy is always";mes "so sad? I wish I knew";mes "why Mommy never smiles...";next;mes "[Exhausted-Looking Woman]";mes "........";set prt_curse,12;close;}mes "[Exhausted-Looking Woman]";mes "..................";next;mes "[Exhausted-Looking Woman]";mes "Okay. I can do this";mes "simple thing for you.";mes "Let me recite this song...";next;mes "[Exhausted-Looking Woman]";mes "The great serpent";mes "swallowed the sea.";mes "The eagle of the rainbow";mes "swallowed the serpent.";mes "Then snake scales grew on";mes "the eagle, and it slowly died.";set prt_curse,12;close;}mes "[Exhausted-Looking Woman]";mes "...........";close;}else if (prt_curse == 12) {mes "[Exhausted-Looking Woman]";mes "Not too many people";mes "come to this remote area.";mes "What brings you all the";mes "way over here, I wonder?";next;mes "["+strcharinfo(0)+"]";mes "Actually, I'm just";mes "trying to learn the";mes "real lyrics of that";mes "song that little boy";mes "has been singing.";next;mes "[Exhausted-Looking Woman]";mes ".........";next;mes "[Exhausted-Looking Woman]";mes "That song's lyrics, and";mes "its meaning, can change";mes "from person to person as";mes "time goes on. I suppose part";mes "of the reason is because it's";mes "been handed down orally...";next;mes "[Exhausted-Looking Woman]";mes "It sounds like such a happy";mes "song, but it's meaning had";mes "changed for me ever since";mes "the accident had happened...";mes "It's been so long, but I don't";mes "think the pain will ever heal.";next;select("Accident?");mes "[Exhausted-Looking Woman]";mes "I'm... I'm sorry.";mes "I don't think I can talk";mes "about it. If I try, I know I'll";mes "relive the horror. Every day";mes "is already a struggle to cope";mes "with the sins I've committed.";next;mes "[Exhausted-Looking Woman]";mes "I know it's selfish, but";mes "I have a favor to ask of you.";mes "I can't really leave this area,";mes "and seldom do I receive visitors. Would you be so kind to deliver";mes "something to Prontera for me?";next;mes "[Exhausted-Looking Woman]";mes "I used to live in Prontera,";mes "and ever since the accident,";mes "Father Bamph has been so very";mes "supportive of me. It's not enough to repay his kindness, but please";mes "give these herbs to him for me.";next;mes "[Exhausted-Looking Woman]";mes "You can find ^3131FFFather Bamph^000000";mes "in ^3131FFProntera Church^000000. When you ";mes "see him, please give him my";mes "warmest regards. I would do it";mes "myself, but because of what I did, I can't return to Prontera...";next;mes "["+strcharinfo(0)+"]";mes "^333333(Alright then. I guess";mes "I should deliver these";mes "herbs to Prontera Church";mes "before I talk to Rodafrian.)^000000";getitem 7432,1;set prt_curse,13;close;}else if (prt_curse > 12 && prt_curse < 16) {mes "[Exhausted-Looking Woman]";mes "Father Bamph has helped";mes "me so much. Please bring";mes "that herb pouch to him in";mes "Prontera Church, and give";mes "him my warmest regards.";close;}else if (prt_curse == 16) {mes "[Bonnie Imbullea]";mes "Oh, you've come back?";mes "Were you able to deliver";mes "that pouch of herbs that";mes "I gave you to Father Bamph?";next;mes "["+strcharinfo(0)+"]";mes "Yes, I did. Actually,";mes "Father Bamph sent me";mes "here to ask you a few";mes "things. You see, he told";mes "me all about the royal secret";mes "and, well, your exorcism.";next;mes "[Bonnie Imbullea]";mes "Oh. I see.";mes "You must think";mes "me a monster...";mes "Those poor children";mes "are dead because of me...";next;mes "["+strcharinfo(0)+"]";mes "N-no! Not at all!";mes "I just wanted to ask if there";mes "was a connection between";mes "the song that Kaanu has been";mes "singing and Jormungand's curse.";next;mes "[Bonnie Imbullea]";mes "...";mes "......";mes ".........";next;mes "[Bonnie Imbullea]";mes "After the exorcism failed,";mes "I should have been punished";mes "with death. But the royal family and the Prontera Church took";mes "mercy on me, and allowed";mes "me to live here in exile.";Emotion e_dots;next;mes "[Bonnie Imbullea]";mes "I began to sing this song";mes "to keep myself distracted,";mes "even if it was related to";mes "the Jormungand curse.";next;mes "[Bonnie Imbullea]";mes "You know, now that I think";mes "about it, I do remember hearing";mes "that after the exorcism failed,";mes "a maid found a fragment of a";mes "Red Gemstone while cleaning";mes "the secret ceremonial grounds.";Emotion e_gasp,1;next;mes "[Bonnie Imbullea]";mes "I always thought it";mes "was a little strange.";mes "I wanted to investigate";mes "it, but then I was discharged";mes "from the Prontera Church";mes "after my failure...";next;mes "["+strcharinfo(0)+"]";mes "A fragment from";mes "a Red Gemstone?";mes "Maybe... maybe it's";mes "evidence that someone";mes "sabotaged the exorcism!";next;mes "[Bonnie Imbullea]";mes "What happened was tragic,";mes "but it would make me feel";mes "so much better if that were";mes "really the truth. Even if the";mes "exorcism was sabotaged,";mes "we can't turn back time...";next;mes "["+strcharinfo(0)+"]";mes "^333333(Hmm...";mes "I better head back";mes "to Prontera Church";mes "and let Father Bamph";mes "know about this information.)^000000";set prt_curse,17;close;}else if (prt_curse == 17) {mes "[Bonnie Imbullea]";mes "It's really very";mes "difficult to live";mes "with this guilt.";mes "I was trained to help";mes "people, not kill them!";next;mes "^3355FFYou tried to comfort";mes "Bonnie Imbullea for a";mes "little while before you";mes "return to Prontera Church.";close;}else if (prt_curse == 35 || prt_curse == 44 || prt_curse == 54) {mes "^3355FFYou tell Bonnie Imbullea";mes "that the deaths of the princes";mes "were not her fault and that the exorcism was probably sabotaged.";mes "However, you keep specifics, like the use of poison, to yourself.^000000";next;mes "[Bonnie Imbullea]";mes "Is that really true...?";mes "Oh, I'm so happy! I really";mes "thought I'd have to live the";mes "rest of my in seclusion with";mes "this horrible shame. Oh, thank";mes "you so much for your help!";next;mes "[Bonnie Imbullea]";mes "Kaanu will be able to";mes "meet other kids his own";mes "age... We can finally live";mes "a normal life. How wonderful...";next;mes "[Bonnie Imbullea]";mes "But wait...";mes "How exactly did the";mes "princes die, then?";mes "There weren't any";mes "wounds on the bodies";mes "from what I remember...";next;mes "["+strcharinfo(0)+"]";mes "Well, um, I wouldn't know";mes "anything about that, but";mes "Father Bamph and Father";mes "Biscuss are handling the";mes "investigation, and they're";mes "doing their best to find out.";next;mes "[Bonnie Imbullea]";mes "I see. Well, I believe in";mes "them: they're great priests,";mes "after all. Although I may be";mes "forgiven for my failure, I still fear for the royal family...";mes "All I can do for now is pray.";next;mes "[Bonnie Imbullea]";mes "Anyway, I promise that";mes "I won't reveal what I know";mes "about this incident to the";mes "public. And if you ever come";mes "by the mountain again, I hope";mes "you stop by to visit us.";next;mes "[Bonnie Imbullea]";mes "You don't understand";mes "how much the news you've";mes "brought really means to me.";mes "I can finally free myself from";mes "this burdensome guilt...";mes "Thank you, kind adventurer~";if (prt_curse == 35) set prt_curse,36;else if (prt_curse == 44) set prt_curse,45;else {next;mes "^3355FFNow, you can return to";mes "Rodafrian, the historian";mes "stationed in Morroc.^000000";set prt_curse,55;}close;}else if (prt_curse == 36) {mes "[Bonnie Imbullea]";mes "By your grace and mercy,";mes "please pity the poor souls";mes "and protect the royal family...";mes "Bless us with your light and";mes "may your wisdom guide us...";close;}else if (prt_curse == 45) {mes "[Bonnie Imbullea]";mes "I guess we've gotten";mes "too used to the peace";mes "and serenity of Mount";mes "Mjolnir. It won't be easy";mes "to leave, even if we're welcome to return to Prontera...";close;}else if (prt_curse > 54) {mes "[Bonnie Imbullea]";mes "Thank you so much";mes "for helping out in the";mes "investigation of the";mes "princes. I'd never know";mes "happiness again if it";mes "weren't for your efforts.";close;}else {mes "[Bonnie Imbullea]";mes "^333333*Sigh...*^000000";close;}}prt_church,115,122,0 warp #sazekan 1,1,prt_church,168,106prt_church,166,106,0 warp #prtchhall 1,1,prt_church,112,122prt_church,185,106,3 script Father Bamph 60,{if (prt_curse == 13) {mes "[Father Bamph]";mes "Welcome to";mes "Prontera Church.";mes "Please relax, and";mes "let your mind and";mes "spirit find rest in";mes "these hallowed halls.";next;select("Give him the herb pouch.");if (countitem(7432) < 1) {mes "["+strcharinfo(0)+"]";mes "Ack!";mes "Now, where did I put";mes "that pouch with the herbs?";close;}mes "[Father Bamph]";mes "May I ask...";mes "Why are you giving";mes "me this pouch of herbs?";next;mes "["+strcharinfo(0)+"]";mes "Well, there was this";mes "lady living on Mount";mes "Mjolnir who wanted me";mes "to give this to you. Um, she";mes "has a son named Kaanu?";next;mes "[Father Bamph]";mes "Oh, you must have met";mes "Bonnie Imbullea. It's";mes "been a long time since";mes "I've seen her. How is";mes "she doing, may I ask?";next;mes "["+strcharinfo(0)+"]";mes "Oh...";mes "I guess she's fine.";mes "But she seems really...";mes "I dunno, tormented...";next;mes "[Father Biscuss]";mes "Good! If she were happy";mes "and relaxed after what she";mes "did, not even God would forgive";mes "her! She deserves to live the";mes "rest of her life in agony!";next;}Вторая часть скриптаmes "[Father Bamph]";mes "Father Biscuss, how can";mes "you say something like that?";mes "She did her best to stop what";mes "had happened! We should pity";mes "her for the suffering she must be feeling. Where is your compassion?";next;mes "[Father Biscuss]";mes "Bah! Don't speak to me";mes "about compassion! Weren't";mes "you the one who recommended";mes "her to perform the exorcism in";mes "the first place? You didn't";mes "forget that, did you?";next;mes "[Father Bampf]";mes "......";mes ".........";mes "............";next;mes "[Father Biscuss]";mes "Hah!";next;select("About Bonnie Imbullea");mes "[Father Bamph]";mes "Well...";mes "I don't...";mes "I don't know if";mes "I should be telling ";mes "you about that incident...";next;mes "[Father Biscuss]";mes "You know what? If Bonnie";mes "sent this adventurer here";mes "for a favor, it probably means";mes "she trusts this person. Besides, we need somebody to carry out";if (sex)mes "this task for us. Why not him?";elsemes "this task for us. Why not her?";next;mes "[Father Bamph]";mes "Your words have the ring";mes "of truth, Father Biscuss.";mes "Well then, adventurer, give";mes "me the opportunity to tell you";mes "something very important. But, you must not tell anyone else...";set prt_curse,14;delitem 7432,1; //Leather_Pouchclose;}else if (prt_curse == 14) {mes "[Father Bamph]";mes "What I am about to tell";mes "you must be kept secret.";mes "Now, do you know about";mes "Jormungand, the great serpent";mes "born from the god Loki and";mes "the giantess, Angrboda?";next;mes "[Father Bamph]";mes "Jormungand was an evil";mes "beast that, after the thousand";mes "year war between the gods and";mes "demons, began to attack humans.";mes "It brought great chaos and much";mes "suffering around the world...";next;mes "[Father Bamph]";mes "Finally, the first Tristram of";mes "the Gaebolg family defeated";mes "Jormungand together with 6";mes "other warriors, but only after";mes "it killed his beloved father.";next;mes "[Father Bamph]";mes "Tristram would become the";mes "first king of the Rune-Midgarts";mes "Kingdom, but his family would";mes "suffer from the curse placed";mes "by Jormungand before its defeat. ";next;mes "[Father Bamph]";mes "To this day...";mes "^FF0000Every first prince of";mes "the Gaebolg family dies";mes "at a young age^000000. That is";mes "Jormungand's curse and";mes "the royal family's secret.";Emotion e_omg,1;next;mes "["+strcharinfo(0)+"]";mes "What...?!";mes "Is this really true?!";mes "Isn't there any way to";mes "counter this horrible curse?!";next;mes "[Father Bamph]";mes "Please lower your voice.";mes "Yes, it's a shame that the";mes "royal family must suffer like";mes "this. But all the exorcisms";mes "that have been attempted";mes "over the years have failed...";next;mes "[Father Bamph]";mes "Although the situation";mes "appeared hopeless, King";mes "Tristram III tried once again to exorcise the curse. Following";mes "his orders, the greatest priests and exorcists were all summoned.";next;mes "[Father Bamph]";mes "A series of tests was";mes "performed to select the";mes "best priests and exorcists";mes "to remove this curse. In the end, ^3131FFBonnie Imbullea^000000 was chosen to";mes "lead the exorcism ceremony.";next;mes "["+strcharinfo(0)+"]";mes "Wait, but you mentioned";mes "samething about an accident.";mes "Does that mean that she failed";mes "in performing the exorcism?";next;mes "[Father Bamph]";mes "Yes, unfortunately.";mes "After the priests and";mes "exorcists gathered in the";mes "secret ceremonial grounds,";mes "three princes were killed";mes "instead of just the first.";next;mes "[Father Biscuss]";mes "Although we all swore to";mes "keep that incident a secret,";mes "Bonnie Imbullea took full";mes "responsibility for the deaths.";mes "That is why she is in self";mes "imposed exile from the kingdom.";next;mes "["+strcharinfo(0)+"]";mes "What...?";mes "That's...";mes "That's crazy!";next;mes "[Father Biscuss]";mes "I know that this";mes "is a very long story,";mes "and that it's a little";mes "complicated. Please";mes "listen to what we have";mes "to ask from here on...";Emotion e_dots;set prt_curse,15;close;}else if (prt_curse == 15) {mes "[Father Bamph]";mes "Now, you should know that";mes "all of the princes that were";mes "killed that day bore strange";mes "looking marks on their bodies.";mes "It almost looked as if they";mes "were growing snake scales.";Emotion e_gasp,1;next;mes "["+strcharinfo(0)+"]";mes "Wait, they grew snake";mes "scales? That sounds just";mes "like one of the versions of";mes "this song I'm investigating.";mes "I think it was the song about the Rune-Midgarts Kingdom's origin.";next;mes "[Father Bamph]";mes "Wait, that song?";mes "Hm, I don't see how";mes "it's related. Let's see";mes "now, how did it go?";mes "Rainbows... Eagles...";mes "Ah! Now I remember!";next;mes "[Father Bamph]";mes "The great serpent";mes "swallowed the sea.";mes "The eagle of the rainbow";mes "swallowed the serpent.";mes "Then the eagle built its nest.";mes "A nest upon the swallowed sea.";next;mes "["+strcharinfo(0)+"]";mes "Hmm...";mes "Well, I heard a";mes "different version";mes "of the same song.";mes "It goes like...";next;mes "["+strcharinfo(0)+"]";mes "The great serpent";mes "swallowed the sea.";mes "The eagle of the rainbow";mes "swallowed the serpent.";mes "Then snake scales grew on";mes "the eagle, and it slowly died.";next;mes "[Father Bamph]";mes "Oh, my. I learned the song";mes "when I was a young boy from";mes "my father. However, your version seems to reveal the secret curse";mes "of the Gaebolgs. Please tell me, where did you hear that song?";next;mes "["+strcharinfo(0)+"]";mes "Well, I first heard this";mes "version from a historian,";mes "and then I found out that";mes "Bonnie Imbullea knows it as";mes "well. Um, is there a problem?";next;mes "[Father Bamph]";mes "If those song lyrics are";mes "spread, the secret of the";mes "royal family curse could be";mes "revealed to the public. Would";mes "you please help us by speaking";mes "to Bonnie Imbullea once again?";next;mes "[Father Bamph]";mes "If you can, please try to";mes "see if you can learn of any";mes "connection between the curse";mes "and the song, or if she can";mes "remember anything that happened";mes "after the exorcism failed...";set prt_curse,16;close;}else if (prt_curse == 16) {mes "[Father Bamph]";mes "Please visit Bonnie";mes "Imbullea in Mount Mjolnir";mes "to see if you can learn more";mes "about that song, or about what";mes "happened after the attempted exorcism of the Jormungand curse.";close;}else if (prt_curse == 17) {mes "[Father Bamph]";mes "Ah, have you spoken";mes "to Bonnie Imbullea?";mes "Please tell me if you";mes "have learned anything new.";next;mes "^3355FFYou related everything";mes "that Bonnie Imbullea spoke";mes "about, including the discovery";mes "of a fragment of Red Gemstone";mes "in the secret ceremonial grounds. ";next;mes "[Father Bamph]";mes "Red Gemstone? There's";mes "no reason for that to be in";mes "a holy place. Hmm. There's";mes "more to this case than meets";mes "the eye. We better investigate";mes "the truth, starting now.";next;mes "[Father Bamph]";mes "Come with me, adventurer,";mes "to the secret ceremonial";mes "grounds for the royal family.";mes "Just use the switch hidden";mes "within the bookshelf and";mes "I will meet you there.";set prt_curse,18;close;}else if (prt_curse > 17 && prt_curse < 22) {mes "[Father Bamph]";mes "Come with me to the";mes "secret ceremonial grounds";mes "so that we can investigate";mes "the possibility of sabotage";mes "with the exorcism that";mes "Bonnie Imbullea performed.";next;mes "[Father Bamph]";mes "There is a hidden switch";mes "in the bookshelf that you";mes "can use to transport yourself";mes "there. Go, and I will meet";mes "you in the ceremonial grounds.";close;}else if (prt_curse == 22) {mes "[Father Bamph]";mes "This is a matter of grave";mes "importance, but we can't";mes "alert the royal family yet and";mes "cause a panic. It would be";mes "best to fully investigate this";mes "first and collect proof.";next;mes "[Father Bamph]";mes "Brave adventurer, would";mes "you please visit the Assassin";mes "Guild in Morroc and see if you";mes "can learn anything about how";mes "we can verify whether poison";mes "was used to kill the princes?";set prt_curse,23;close;}else if (prt_curse == 23) {mes "[Father Bamph]";mes "Please see if you can";mes "learn anything about testing";mes "for the use of poison from";mes "a member of the Assassin";mes "Guild in Morroc.";close;}else if (prt_curse == 31) {mes "[Father Bamph]";mes "Ah, you've returned~";mes "Have you managed to learn";mes "anything about poison from";mes "the Assassin Guild? I know";mes "their members must be";mes "very difficult to find...";next;mes "^3355FFYou relate all of the";mes "information you learned";mes "about poison to Father Bamph,";mes "including the method to test";mes "for the use of poison in murder. ";next;mes "[Father Bamph]";mes "Ah, I see. Then, would";mes "you please bring 1 Yellow";mes "Gemstone and 1 Green Potion";mes "to the secret ceremonial grounds as soon as you can? I will wait";mes "over there for you once again.";set prt_curse,32;close;}else if (prt_curse == 32 || prt_curse == 33 || prt_curse == 41 || prt_curse == 42 || prt_curse == 51 || prt_curse == 52) {mes "[Father Bamph]";mes "You can use the hidden";mes "switch in the bookshelf to";mes "enter the secret ceremonial";mes "grounds. Don't forget that we";mes "need^3131FF 1 Yellow Gemstone^000000 and ^3131FF1 Green Potion^000000 to test for poison.";close;}else if (prt_curse == 34) {mes "[Father Bamph]";mes "I can't believe it!";mes "If poison was used, then";mes "the second and third princes";mes "were murdered! Unbelievable...";mes "How can anyone kill children?";next;mes "[Father Bamph]";mes "At the very least, we now";mes "know that their deaths were";mes "not Bonnie Imbullea's fault.";mes "Now I must discuss with Father";mes "Biscuss and decide how to tell";mes "the royal family about this...";next;mes "[Father Bamph]";mes "Once again, let me remind";mes "you that everything that has";mes "transpired here must be kept";mes "secret. The public cannot know";mes "of Jormungand's curse! It would cause political turmoil and chaos!";next;mes "[Father Bamph]";mes "Still, that does not mean";mes "that I cannot personally thank";mes "you for all of your help. I'm very grateful for what you have done,";mes "adventurer. May safety accompany you on all of your journeys.";set prt_curse,35;close;}else if (prt_curse > 34 && prt_curse < 40 && !aru_monas) {mes "[Father Bamph]";mes "I'm at a loss at what";mes "to do. Sometimes, even";mes "I have doubts and believe";mes "that Odin has abandoned us...";close;}else if (prt_curse == 40) {mes "[Father Bamph]";mes "Ah, you've returned~";mes "Have you managed to learn";mes "anything about poison from";mes "the Assassin Guild? I know";mes "their members must be";mes "very difficult to find...";next;mes "^3355FFYou relate all of the";mes "information you learned";mes "about poison to Father Bamph,";mes "including the method to test";mes "for the use of poison in murder. ";next;mes "[Father Bamph]";mes "Ah, I see. Then, would";mes "you please bring^3131FF 1 Yellow";mes "Gemstone^000000 and ^3131FF1 Green Potion^000000";mes "to the secret ceremonial grounds as soon as you can? I will wait";mes "over there for you once again.";set prt_curse,41;close;}else if (prt_curse == 43 || prt_curse == 53) {mes "[Father Bamph]";mes "I can't believe it!";mes "If poison was used, then";mes "the second and third princes";mes "were murdered! Unbelievable...";mes "How can anyone kill children?";next;mes "[Father Bamph]";mes "At the very least, we now";mes "know that their deaths were";mes "not Bonnie Imbullea's fault.";mes "Now I must discuss with Father";mes "Biscuss and decide how to tell";mes "the royal family about this...";next;mes "[Father Bamph]";mes "Oh, and would you please";mes "inform ^3131FFBonnie Imbullea^000000 that";mes "the deaths of the princes were";mes "not her fault? I'm sure that news would bring her great relief";mes "from her burden of guilt...";next;mes "[Father Bamph]";mes "Once again, let me remind";mes "you that everything that has";mes "transpired here must be kept";mes "secret. The public cannot know";mes "of Jormungand's curse! It would cause political turmoil and chaos!";next;mes "[Father Bamph]";mes "Still, that does not mean";mes "that I cannot personally thank";mes "you for all of your help. I'm very grateful for what you have done,";mes "adventurer. May safety accompany you on all of your journeys.";if (prt_curse == 43) set prt_curse,44;else set prt_curse,54;getexp 60000000,0;close;}else if (prt_curse > 43 && prt_curse < 50 && !aru_monas) {mes "[Father Bamph]";mes "Have you spoken to";mes "Bonnie Imbullea yet?";mes "Try not to worry about the";mes "news about the princes'";mes "murder. Father Biscuss";mes "and I will handle it.";close;}else if (prt_curse == 50) {mes "[Father Bamph]";mes "Ah, you've returned~";mes "Have you managed to learn";mes "anything about poison from";mes "the Assassin Guild? I know";mes "their members must be";mes "very difficult to find...";next;mes "You relate all of the";mes "information you learned";mes "about poison to Father Bamph,";mes "including the method to test";mes "for the use of poison in murder. ";next;mes "[Father Bamph]";mes "Ah, I see. Then, would";mes "you please bring ^3131FF1 Yellow";mes "Gemstone^000000 and ^3131FF1 Green Potion^000000";mes "to the secret ceremonial grounds as soon as you can? I will wait";mes "over there for you once again.";set prt_curse,51;close;}else if (prt_curse == 60) {mes "[Father Bamph]";mes "Oh, "+strcharinfo(0)+"~";mes "Long time, no see.";mes "Have you spoken to";mes "Bonnie yet? Ah, and";mes "how may I help you today?";next;mes "^3355FFYou tell Father Bamph";mes "that rare herbs grow in";mes "a land to the west, although";mes "you do not mention that you";mes "told Rodafrian about the curse.^000000";next;mes "[Father Biscuss]";mes "Land to the west?";mes "That place is rumored to";mes "be populated by fanatics.";mes "Father Bamph, I think they";mes "may be prime suspects for";mes "the murder of the princes...";next;mes "[Father Bamph]";mes "Well, I'll admit that it's";mes "possible, but we haven't had";mes "contact with anyone from the";mes "land to the west for so long...";mes "It's still far too early to make those kinds of assumptions.";next;select("Land to the west?");mes "[Father Bamph]";mes "Not much is known about";mes "the land to the west. We";mes "did send several priests";mes "there once to spread our";mes "faith. However, they failed...";next;mes "[Father Bamph]";mes "From what I can tell,";mes "almost everyone there";mes "is a strong adherent of";mes "that region's native religion.";mes "Anyway, thank you for informing";mes "us. We'll handle it from here.";next;mes "[Father Bamph]";mes "Ah, to preserve the secrets";mes "of the royal family, I ask that";mes "you refrain from entering the";mes "secret ceremonial grounds";mes "from now on. Thanks again for your help, "+strcharinfo(0)+".";set prt_curse,61;close;}else {if (prt_curse == 36 || prt_curse == 45 || prt_curse == 56 || prt_curse == 61) {// Begin Nameless Island Access Quest Additionif (aru_monas == 1) {mes "[Father Bamph]";mes "Oh, I've been waiting for";mes "you, adventurer. I'm sorry";mes "for giving you such short";mes "notice, but it seems that";mes "you've grown much stronger";mes "since the last time we met.";next;mes "[Father Bamph]";mes "The Church has received";mes "a request from Prontera";mes "Palace, but we don't have";mes "the resources to handle it.";mes "I believe you'd be well suited";mes "to this task if you'll help us.";next;mes "[Father Bamph]";mes "A man of high rank suddenly";mes "disappeared a while ago.";mes "Although Prontera Palace";mes "asked us to find him, I can";mes "only tell you who he is later.";next;mes "[Father Bamph]";mes "All we know is that he was";mes "last seen in Comodo. Please";mes "speak to our informant, ^6B8E23Larjes^000000,";mes "and he will assist you in your";mes "search for the lost official.";set aru_monas,2;close;}else if (aru_monas == 2 || aru_monas == 3) {mes "[Father Bamph]";mes "Please go to Comodo and";mes "find our informant, ^6B8E23Larjes^000000,";mes "in the Casino. He will help";mes "you in your search for the";mes "official who disappeared.";close;}else if (aru_monas == 4) {mes "[Father Bamph]";mes "Ah, so you found Larjes?";mes "How has your investigation of";mes "that official's disappearance";mes "progressing? I hope that he";mes "is still safe and sound";mes "when you find him.";next;select("Tell him what Larjes said.");mes "[Father Bamph]";mes "I see. We've detected some";mes "disquieting activity from";mes "Arunafeltz lately, but I didn't";mes "think they would make";mes "their move so soon. Hmm...";mes "Give me a moment to think.";set aru_monas,5;close;}else if (aru_monas == 5) {if (rand(1,10) == 10) {mes "[Father Bamph]";mes "Well, I've considered all";mes "possible scenarios. I think";mes "it would work best if you";mes "continue your investigation";mes "on our behalf. That is, if";mes "you're willing to do it.";next;mes "[Father Bamph]";mes "We don't want to provoke";mes "an international conflict";mes "with our official involvement,";mes "but I also can't force you to";mes "work for us. Whether you";mes "can help is your choice.";next;if (select("Let me think about it.:Of course, I'll help.") == 1) {mes "[Father Bamph]";mes "I hope that you decide";mes "to help us. The safety of";mes "our nation depends on the";mes "success of this investigation.";mes "We could really use your help.";close;}mes "[Father Bamph]";mes "Thank you. I'm glad to hear";mes "that you'll help us. You may";mes "take the airship in Izlude to";mes "travel to Arunafeltz, where you";mes "must continue your investigation.";next;mes "[Father Bamph]";mes "I believe that you should";mes "be able to learn more if you";mes "investigate the city of ^9370DBRachel^000000.";mes "Please accept this money";mes "to cover your Airship fee.";mes "Thank you, and good luck.";set zeny,zeny+1500;set aru_monas,6;close;}else {mes "[Father Bamph]";mes "Hmm... What's the best way";mes "for us to handle this? Let";mes "me think about our options.";mes "We can--no. That wouldn't";mes "work. This will be difficult.";close;}}else if (aru_monas == 6) {// Anyone else see the irony in this?mes "[Father Bamph]";mes "You might have problems";mes "in Rachel since the culture";mes "there is much different than";mes "our own. Their ways of doing";mes "things, their government...";mes "Everything is tied to religion.";close;}else if (aru_monas > 6 && aru_monas < 24) {mes "[Father Bamph]";mes "Thank you so much for all";mes "of your hard work. Our agents";mes "will contact you whenever they";mes "uncover any new information.";mes "Remember that no one can";mes "know what we've been doing.";close;}else if (aru_monas == 24) {mes "[Father Bamph]";mes "Thank you for bring us such";mes "important information. With";mes "your help, we were able to";mes "clear a few unsolved cases.";mes "We expected something like";mes "this, but not this soon.";next;mes "[Father Bamph]";mes "I fear that the Royal Court";mes "has been bickering over their";mes "own selfish needs. I pray that";mes "it does not grow worse, devolve";mes "into chaos. ^666666*Sigh*^000000 We'll see...";set aru_monas,25;close;}else if (aru_monas >= 25) {mes "[Father Bamph]";mes "Thank you for bring us such";mes "important information. With";mes "your help, we were able to";mes "clear a few unsolved cases.";mes "We expected something like";mes "this, but not this soon.";next;mes "[Father Bamph]";mes "I fear that the Royal Court";mes "has been bickering over their";mes "own selfish needs. I pray that";mes "it does not grow worse, devolve";mes "into chaos. ^666666*Sigh*^000000 We'll see...";close;}// End Nameless Island Access Quest Additionelse {mes "[Father Bamph]";mes "I'm sorry, but would it";mes "be alright if we talked";mes "later? I have to handle";mes "a very important task now...";close;}}}}prt_church,184,110,3 script Father Biscuss 60,{if (prt_curse == 54) {mes "[Father Biscuss]";mes "Hmm, I still suspect that";mes "someone from the Assassin";mes "Guild may have killed the";mes "princes. Just in case, I'm";mes "going to send a spy. Keep";mes "that information secret.";next;mes "[Father Biscuss]";mes "So yes. You didn't learn";mes "or hear anything from us,";mes "and you don't know anything";mes "about the royal family's curse.";mes "From here on, Father Bamph";mes "and I will handle this issue.";close;}else if (prt_curse == 35) {mes "[Father Biscuss]";mes "I've never seen Father";mes "Bamph this way before, but";mes "I can understand how he feels.";mes "As one of the leaders of this";mes "church, he feels responsible";mes "for these princes' deaths.";next;mes "[Father Biscuss]";mes "I'm sure he'll feel";mes "better in a few days,";mes "but right now, he's in no";mes "condition to compile the";mes "valuable info that you've";mes "provided, so I'll do it.";next;mes "[Father Biscuss]";mes "Personally, I feel that";mes "what happened was tragic,";mes "but it should be avenged.";mes "Perhaps that why I've held";mes "a grudge against Imbullea";mes "for all this time. Anyway...";next;mes "[Father Biscuss]";mes "Although we can't";mes "acknowledge it publicly,";mes "on behalf of the Prontera";mes "Church, I want to thank";mes "you for all of your help.";set prt_curse,36;getexp 60000000,0;close;}else if (prt_curse == 36) {mes "[Father Biscuss]";mes "No one can know light";mes "without experiencing";mes "darkness. Peace has";mes "no meaning until it is";mes "contrasted with chaos.";next;mes "[Father Biscuss]";mes "Religion becomes even";mes "more important during times";mes "of chaos, and times of need.";mes "I must remain calm, especially";mes "when Father Bamph feels so bad about this whole incident...";close;}else {mes "[Father Biscuss]";mes "Please observe";mes "silence within the";mes "Priest Room. Thank";mes "you for cooperating.";close;}}prt_church,177,113,3 script #gototomb 111,{if (prt_curse > 17 && prt_curse < 23 || prt_curse > 31 && prt_curse < 35 || prt_curse == 41 || prt_curse == 42 || prt_curse == 44 || prt_curse == 51 || prt_curse == 52) {warp "prt_church",21,91;}end;}prt_church,23,89,3 script Father Biscuss#tomb 60,{mes "[Father Biscuss]";mes "Hm...?";mes "Are you ready to";mes "head back upstairs?";next;if (select("Yes:No") == 1) {mes "[Father Biscuss]";mes "Please follow me.";next;warp "prt_church",178,111;end;}mes "[Father Biscuss]";mes "Please take your time";mes "and investigate this as";mes "thoroughly as you can.";close;}prt_church,16,114,4 script Father Bamph#tomb 60,{if (prt_curse == 18) {mes "[Father Bamph]";mes "There are the bodies";mes "of the Gaebolg princes";mes "that were killed during";mes "the exorcism. Please take";mes "a look at the body to the left.";set prt_curse,19;close;}else if (prt_curse == 19) {mes "[Father Bamph]";mes "Please take a look";mes "at the body to the";mes "far left, the first prince.";close;}else if (prt_curse == 20) {mes "["+strcharinfo(0)+"]";mes "That weird mark looked";mes "just like snake scales.";mes "Is... Is that the mark left";mes "behind by Jormungand's curse?";next;mes "[Father Bamph]";mes "That's right.";mes "Now, let's examine the";mes "body of the second prince,";mes "located in the middle.";close;}else if (prt_curse == 21) {mes "[Father Bamph]";mes "Now...";mes "Now we should";mes "examine the third prince.";close;}else if (prt_curse == 22) {mes "[Father Bamph]";mes "Let's go upstairs where we";mes "can continue this conversation.";mes "Ah, you might want to ask";mes "Father Biscuss to lead you.";close;}else if (prt_curse == 32 || prt_curse == 41 || prt_curse == 51) {mes "[Father Bamph]";mes "Do you have a ^3131FFYellow";mes "Gemstone^000000 and ^3131FFGreen Potion^000000";mes "ready? If so, you should begin";mes "testing on the body of the third prince before the others.";close;}else if (prt_curse == 33 || prt_curse == 42 || prt_curse == 52) {mes "[Father Bamph]";mes "The mark disappeared?";mes "Oh, this is just horrible!";mes "That would mean that poison";mes "was used to murder the other";mes "princes! I almost... can't...";next;mes "[Father Bamph]";mes "I... I need some time";mes "to recover from the shock";mes "and to think about all of";mes "this carefully. For now,";mes "let's go back upstairs.";if (prt_curse == 33) set prt_curse,34;else if (prt_curse == 42) set prt_curse,43;else set prt_curse,53;close;}else if (prt_curse == 43 || prt_curse == 53) {mes "[Father Bamph]";mes "We've disturbed the";mes "bodies of these poor";mes "souls enough. We should";mes "go back upstairs now...";close;}end;}prt_church,19,111,5 script #prince1 887,{if (prt_curse == 19) {mes "[Father Bamph]";mes "This is the body of";mes "the king's first son, the";mes "crown prince. Just as it has";mes "happened for generations,";mes "the curse took the life of";mes "the first born prince...";next;mes "^3355FFBeneath one of the";mes "prince's sleeves, you";mes "notice a dark mark. Upon";mes "pulling up the sleeve, you";mes "note that the mark resembles";mes "the scales of a serpent.^000000";set prt_curse,20;close;}else if (prt_curse == 33 || prt_curse > 41 && prt_curse < 51 || prt_curse == 52) {mes "^3355FFYou poured a little bit";mes "of the solution made from";mes "Yellow Gemstone and Green";mes "Potion on the mark on the skin.";mes "You waited a while, but there was no reaction from the solution.^000000";close;}else {mes "^3355FFIt's the body of a male";mes "dressed in luxurious robes.";mes "Although deceased, the color";mes "of life has not yet left the body. ";close;}}prt_church,21,111,5 script #prince2 887,{if (prt_curse == 20) {mes "[Father Bamph]";mes "This is the body of the";mes "second prince. The curse";mes "is only supposed to kill";mes "the firstborn prince, but";mes "all three princes of this";mes "generation were killed...";next;mes "[Father Bamph]";mes "Despite our great efforts";mes "to exorcise this powerful";mes "curse, we all failed. Those";mes "involved have begun to believe";mes "that Odin may have abandoned us... ";Emotion e_omg,1;next;mes "^3355FFYou examine the body of";mes "the second prince and notice";mes "that the scale marks on his";mes "skin are fainter, and slightly";mes "different in color, than the";mes "marks on the first prince.^000000";next;mes "["+strcharinfo(0)+"]";mes "Father Bamph...!";mes "Look, these marks are";mes "different on the second";mes "prince than on the first";mes "prince! See? They're different";mes "in darkness and coloration.";next;mes "[Father Bamph]";mes "Goodness, you're right!";mes "How did we overlook this?";mes "Hm, this supports the idea";mes "that a conspiracy may be";mes "involved. Let's go check";mes "the body of the third prince.";set prt_curse,21;close;}else if (prt_curse == 33 || prt_curse > 41 && prt_curse < 51 || prt_curse == 52) {specialeffect EF_POISONATTACK;specialeffect EF_POISONHIT;specialeffect EF_BUBBLE;mes "^3355FFYou poured a little of the";mes "solution made from Green";mes "Potion and Yellow Gemstone";mes "on the body's scale marks. The";mes "scale marks grow fainter and";mes "the solution bubbles on contact. ";close;}else {mes "^3355FFIt's the body of a male";mes "dressed in luxurious robes.";mes "Although deceased, the color";mes "of life has not yet left the body. ";close;}}prt_church,24,111,5 script #prince3 887,{if (prt_curse == 21) {mes "^3355FFYou and Father Bamph";mes "hurriedly inspect the third";mes "prince's body and find that the";mes "scale marks on his skin are";mes "a little darker than the marks";mes "on the second prince's skin.^000000";next;mes "[Father Bamph]";mes "This is very suspicious...";mes "The deaths of the second and";mes "third princes might have been";mes "caused by murder, rather than";mes "the curse. However, what could";mes "possibly be used to kill them?";next;while(1) {if (select("A weapon!:Poison!") == 1) {mes "[Father Bamph]";mes "Hmm... But none of the";mes "bodies had any wounds";mes "or scarring. If that were the";mes "case, I'm sure the king would";mes "have declared war on someone.";mes "It couldn't have been a weapon.";next;}else break;}mes "[Father Bamph]";mes "Poison...?";mes "Oh dear! No one in the";mes "Prontera Church would know";mes "the first thing about that. But";mes "maybe poison was used.";mes "How can we find out for sure?";next;mes "[Father Biscuss]";mes "I say, you go straight to";mes "the experts. Someone in the";mes "^FF0000Assassin Guild in Morroc^000000";mes "ought to know. I hear they";mes "can make poison that can kill";mes "a man with just one drop!";next;mes "[Father Bamph]";mes "Ah, that's a good idea!";mes "Hmm, but first, let's go";mes "continue this conversation";mes "outside, shall we? I'd prefer";mes "not to disturb these bodies...";set prt_curse,22;close;}else if (prt_curse == 22) {mes "[Father Bamph]";mes "Let's go upstairs where we";mes "can continue this conversation.";mes "Ah, you might want to ask";mes "Father Biscuss to lead you.";close;}else if (prt_curse == 32 || prt_curse == 41 || prt_curse == 51) {if (countitem(506) > 0 && countitem(715) > 0) {mes "^3355FFYou open a bottle of";mes "Green Potion and insert a";mes "Yellow Gemstone. The gem";mes "quickly dissolves, conveniently";mes "forming a solution to test for the presense of poison. You pour";mes "it on the prince's scale marks.^000000";next;specialeffect EF_POISONATTACK;specialeffect EF_POISONHIT;specialeffect EF_BUBBLE;mes "^3355FF*Pssssssssh*^000000";next;mes "^3355FFThe solution bubbles";mes "once it touches the skin,";mes "and the serpent scale marks";mes "on the prince's body slowly";mes "fade until they disappear.^000000";delitem 506,1; //Green_Potiondelitem 715,1; //Yellow_Gemstoneif (prt_curse == 32) set prt_curse,33;else if (prt_curse == 41) set prt_curse,42;else set prt_curse,52;close;}mes "^3355FFYou'll need to have";mes "a Green Potion and";mes "a Yellow Gemstone in";mes "order to test and confirm";mes "whether poison killed the";mes "second and third princes.^000000";close;}else if (prt_curse == 33 || prt_curse == 42 || prt_curse == 52) {mes "^3355FFThe serpent scale marks";mes "on this prince's body have";mes "vanished after you applied";mes "the Green Potion and Yellow";mes "Gemstone solution to the skin.^000000";close;}else {mes "^3355FFIt's the body of a male";mes "dressed in luxurious robes.";mes "Although deceased, the color";mes "of life has not yet left the body. ";close;}}moc_fild16,201,295,5 script Assassin Guildsman#poiso 884,{if (prt_curse == 23) {mes "[Assassin Guildsman]";mes "What business";mes "brings you here?";next;if (select("Poison:Nothing") == 1) {mes "["+strcharinfo(0)+"]";mes "I need to talk to";mes "a poison specialist.";mes "I'm investigating";mes "something for the";mes "Prontera Church,";mes "possibly a murder.";next;mes "[Assassin Guildsman]";mes "...";mes "......";mes ".........";next;mes "[Assassin Guildsman";mes "Listen carefully.";mes "I will only tell this";mes "to you one time.";next;mes "[Assassin Guildsman]";mes "There is an";mes "Assassin's Private Pub";mes "in the 7 o'clock direction";mes "in Morroc. Go find someone";mes "named ^3131FFMarjana^000000 inside.";set prt_curse,24;close;}mes "[Assassin Guildsman]";mes "No. That look in";mes "your eyes. I'm sure";mes "there is a reason that";mes "you have come here...";close;}else {mes "[Assassin Guildsman]";mes "It's very dry and";mes "windy today. I like this";mes "weather. It feels like it";mes "perfectly matches the soul";mes "of a true Assassin, the loner";mes "that hides in the shadows.";close;}}que_job01,10,16,5 script Marjana#poison 885,{if (prt_curse == 24) {mes "[Marjana]";mes "What business brings";mes "you here? I'm giving";mes "you 4 minutes to speak";mes "with me, so be direct.";next;mes "["+strcharinfo(0)+"]";mes "I want to learn";mes "more about poison";mes "and confirm if it was";mes "used to kill someone.";next;mes "[Marjana]";mes "Poison? You've come";mes "to just the right person.";mes "If I don't know the answer,";mes "I doubt you'll find anyone";mes "else that would. Ask away.";next;mes "["+strcharinfo(0)+"]";mes "Is it true that an";mes "Assassin's poison";mes "can be so powerful,";mes "that just one drop";mes "can kill a person?";next;mes "[Marjana]";mes "It's true that such powerful";mes "poison exists, but such deadly";mes "poison is usually only used by";mes "Assassin Crosses. Generally,";mes "normal Assassins use poisons";mes "that are much less potent.";next;mes "["+strcharinfo(0)+"]";mes "Alright. Can you make";mes "a poison that leaves a";mes "specific mark on the body?";next;mes "[Marjana]";mes "Sure. There's all kinds of";mes "poisons that exist that I'm";mes "sure you can't even imagine.";mes "However, poisons that leave";mes "specific marks are difficult to";mes "use, and few can handle them.";next;mes "[Marjana]";mes "The types of marks";mes "that are left behind all";mes "depend on the materials";mes "used to create the poison.";mes "Since some materials are";mes "exclusive to certain areas...";next;mes "[Marjana]";mes "Well, the type of mark";mes "that was left behind could";mes "actually serve as some kind";mes "of clue. What was the mark";mes "on the victim's body?";next;mes "["+strcharinfo(0)+"]";mes "We're not sure if";mes "poison was used yet,";mes "but there are marks that";mes "look like snake scales";mes "left on the bodies.";next;mes "[Marjana]";mes "Hmm. You know, if I had";mes "to guess, I would say that";mes "poison was probably used.";mes "But the poison would have";mes "to originate from outside of";mes "the Rune-Midgarts Kingdom...";next;mes "[Marjana]";mes "Yeah...";mes "The materials used to";mes "make those snake scale";mes "marks... Some of them can't";mes "even be found here on the";mes "Rune-Midgard continent.";next;mes "[Marjana]";mes "We're running out of time.";mes "Listen, you can confirm whether";mes "poison was used to kill someone";mes "by mixing a Yellow Gemstone with a Green Potion, and sprinkling";mes "the solution on the body.";next;mes "[Marjana]";mes "If poison was used, the";mes "solution with react with";mes "the body. But this method";mes "won't work if too much time";mes "has passed after the murder.";mes "You better try this soon...";set prt_curse,25;close;}OnInit:disablenpc "Marjana#poison";end;OnEnable:enablenpc "Marjana#poison";end;}morocc,45,103,0 script #prtcurse -1,2,2,{OnTouch:if (prt_curse == 25) {mes "["+strcharinfo(0)+"]";mes "Hm. I'd better review";mes "the facts I've learned so";mes "that I can better focus on";mes "this investigation. Let's see~";next;mes "["+strcharinfo(0)+"]";mes "Long ago, the giant serpent";mes "Jormungand threatened mankind.";mes "7 warriors defeated Jormungand, led by Tristram III of the Gaebolg";mes "family, but Jormungand cursed the Gaebolg bloodline in its defeat.";next;mes "["+strcharinfo(0)+"]";mes "Ever since, the curse kills";mes "the first born prince of the";mes "Gaebolg family at an early age.";mes "However, all of the princes of";mes "this generation were killed.";next;mes "["+strcharinfo(0)+"]";mes "According to what I've";mes "learned from that assassin,";mes "the first prince died from the";mes "curse, and the other two may";mes "have died from poisoning.";next;mes "["+strcharinfo(0)+"]";mes "It's most likely that if";mes "poison was used, then the";mes "person who used it was an";mes "assassin from outside of the";mes "Rune-Midgarts Kingdom. Yes,";mes "that's about everything I know.";next;mes "["+strcharinfo(0)+"]";mes "Now, that historian Rodafrian";mes "has been waiting for me to tell";mes "her the lyrics of that song, but Father Bamph is also waiting";mes "for the info I've learned from the Assassin Guild. What should I do?";next;if (select("Go to Rodafrian:Go to Father Bamph") == 1) {mes "["+strcharinfo(0)+"]";mes "Well, it's easier for me";mes "to visit Rodafrian now.";mes "She's much closer than";mes "Father Bamph, so I guess";mes "that I'll go talk to her first.";set prt_curse,30;close;}mes "["+strcharinfo(0)+"]";mes "Well, it's more important";mes "that I go see Father Bamph";mes "and investigate the princes'";mes "bodies. I better head over";mes "to Prontera right away.";set prt_curse,50;close;}}prt_in,162,99,4 script Librarian#curse 67,{if (checkweight(1201,1) == 0) {mes "^3355FFWait a second!";mes "Right now, you're carrying";mes "too many things with you.";mes "Please come back after";mes "using the Kafra Service";mes "to store some of your items.";close;}if (prt_curse == 3) {if (countitem(7431) < 1) {mes "[Librarian]";mes "Please make sure to return";mes "library books to the correct";mes "place after you use them.";mes "We don't have enough staff";mes "to organize all these books...";next;if (select("Report the loss of the books:End Conversation") == 1) {mes "[Librarian]";mes "Oh, you lost some books?";mes "Please write down the book";mes "titles and pay the 700 zeny";mes "penalty charge. Aftewards,";mes "we will provide you with";mes "replacement copies.";next;if (zeny > 699) {mes "[Librarian]";mes "Ah, here you are.";mes "Please take these";mes "replacement copies,";mes "and try not to lose";mes "them again. Thank you.";set zeny,zeny-700;getitem 7431,1; //Booksclose;}mes "[Librarian]";mes "Hmm...";mes "Come back as soon";mes "as you can with the";mes "700 zeny to pay the";mes "lost book penalty charge.";close;}mes "[Librarian]";mes "Please keep silent";mes "while inside the library.";mes "Thank you for cooperating.";close;}else {mes "[Librarian]";mes "Being a librarian can";mes "be pretty rough. People";mes "just leave the books all";mes "scattered, but expect them";mes "to be organized. Ooh, books";mes "are always getting lost too...";next;mes "[Librarian]";mes "When you have";mes "to clean up their";mes "messes, you get to";mes "realize how sloppy";mes "people can really be.";close;}}else {mes "[Librarian]";mes "Being a librarian can";mes "be pretty rough. People";mes "just leave the books all";mes "scattered, but expect them";mes "to be organized. Ooh, books";mes "are always getting lost too...";next;mes "[Librarian]";mes "When you have";mes "to clean up their";mes "messes, you get to";mes "realize how sloppy";mes "people can really be.";close;} Ссылка на комментарий Поделиться на другие сайты Поделиться
botka4aet Опубликовано 5 декабря, 2013 Жалоба Поделиться Опубликовано 5 декабря, 2013 Есть такой конфиг, который ограничивает получения експы более, чем на уровеньНе твой случай? Ссылка на комментарий Поделиться на другие сайты Поделиться
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botka4aet Опубликовано 5 декабря, 2013 Жалоба Поделиться Опубликовано 5 декабря, 2013 (изменено) // Turn this on to allow a player to level up more than once from a kill. (Note 1)multi_level_up: noв// Turn this on to allow a player to level up more than once from a kill. (Note 1)multi_level_up: yes Изменено 5 декабря, 2013 пользователем botka4aet Ссылка на комментарий Поделиться на другие сайты Поделиться
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