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Helios^

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Весь контент Helios^

  1. Helios^

    Сайт

    Всем привет, хочу купить простенький сайт, под сервер , на англ языке.
  2. // ==================================================== // 5 Man Free for All // v3.0: With custom queueing system, respawn points (Knx) // v1.0: Coded by Teny + Knx // ==================================================== // Flags guild_vs1-2.gat mapflag noteleport guild_vs1-2.gat mapflag nosave SavePoint guild_vs1-2.gat mapflag nobranch guild_vs1-2.gat mapflag nopenalty guild_vs1-2.gat mapflag nomemo guild_vs1-2.gat mapflag nowarp guild_vs1-2.gat mapflag nowarpto guild_vs1-2.gat mapflag noicewall guild_vs1-2.gat mapflag noreturn guild_vs1-2.gat mapflag pvp_noparty guild_vs1-2.gat mapflag pvp_noguild guild_vs1-2.gat mapflag restricted 3 guild_vs1-2.gat mapflag loadevent guild_vs1-3.gat mapflag noteleport guild_vs1-3.gat mapflag nosave SavePoint guild_vs1-3.gat mapflag nobranch guild_vs1-3.gat mapflag nopenalty guild_vs1-3.gat mapflag nomemo guild_vs1-3.gat mapflag nowarp guild_vs1-3.gat mapflag nowarpto guild_vs1-3.gat mapflag noicewall guild_vs1-3.gat mapflag noreturn guild_vs1-3.gat mapflag pvp_noparty guild_vs1-3.gat mapflag pvp_noguild guild_vs1-3.gat mapflag restricted 3 guild_vs1-3.gat mapflag loadevent guild_vs1-4.gat mapflag noteleport guild_vs1-4.gat mapflag nosave SavePoint guild_vs1-4.gat mapflag nobranch guild_vs1-4.gat mapflag nopenalty guild_vs1-4.gat mapflag nomemo guild_vs1-4.gat mapflag nowarp guild_vs1-4.gat mapflag nowarpto guild_vs1-4.gat mapflag noicewall guild_vs1-4.gat mapflag noreturn guild_vs1-4.gat mapflag pvp_noparty guild_vs1-4.gat mapflag pvp_noguild guild_vs1-4.gat mapflag restricted 3 guild_vs1-4.gat mapflag loadevent lhz_cube.gat mapflag noteleport lhz_cube.gat mapflag nosave SavePoint lhz_cube.gat mapflag nobranch lhz_cube.gat mapflag nopenalty lhz_cube.gat mapflag nomemo lhz_cube.gat mapflag nowarp lhz_cube.gat mapflag nowarpto lhz_cube.gat mapflag noicewall lhz_cube.gat mapflag noreturn lhz_cube.gat mapflag nopvp //------------------------------------------------------------------------- // // Register NPC // //------------------------------------------------------------------------- arena_room,97,100,5 script 5ManFreeForAll#reg 823,{ mes "[Arena Guide]"; mes "Welcome to the Five Man Free For All!!!"; next; mes "[Arena Guide]"; mes "Would you like to compete?"; next; menu "Lets do it!",L_Yes, "Uhh. No thanks", L_No; close; L_Yes: if (BaseLevel < 250 || Class==Job_Novice || Class==Job_Baby || Class==Job_Novice_High){ goto L_Level; }else{ if(@ra_map$ != "ra_in01") {//Honor, house system if($@antibot_active==0) {//Honor, activate with @quest if(callfunc("botcheck")==0){//Jason close; } } } set .@pos, arena_queue_add(1); mes "[Arena Guide]"; if(.@pos==0){ mes "The queue is full. Please wait a while and try again."; }else if(.@pos==-1){ mes "You already are on a waiting line..."; }else if(.@pos==5){ getmapxy(@FMANFFA_city$, @FMANFFA_x, @FMANFFA_y, 0); if($@FMANFFA1_running==0){ set $@FMANFFA1_running, 1; donpcevent "FIVEMANFFA_WINR::onstart1"; }else if($@FMANFFA2_running==0){ set $@FMANFFA2_running, 1; donpcevent "FIVEMANFFA_WINR::onstart2"; }else if($@FMANFFA3_running==0){ set $@FMANFFA3_running, 1; donpcevent "FIVEMANFFA_WINR::onstart3"; }else{ set @FMANFFA_active,1; mes "Congratulations, you are now on the waiting line for 5mFFA!"; mes "Your position is: ^FF0000"+(.@pos-1)+"^000000"; next; mes "[Arena Guide]"; mes "^0000FFWhen it's your turn, you will be taken to the Arena even if you moved away from this map!"; mes "^FF0000But if you logout, you will be put out of the queue."; } }else{ getmapxy(@FMANFFA_city$, @FMANFFA_x, @FMANFFA_y, 0); set @FMANFFA_active,1; mes "Congratulations, you are now on the waiting line for 5mFFA!"; mes "Your position is: ^FF0000"+(.@pos-1)+"^000000"; next; mes "[Arena Guide]"; mes "^0000FFWhen it's your turn, you will be taken to the Arena even if you moved away from this map!"; mes "^FF0000But if you logout, you will be put out of the queue."; } } close; L_No: mes "[Arena Guide]"; mes "Okay, please come again!"; close; L_Level: mes "[Arena Guide]"; mes "Sorry, you need to be at least level 250. No Novices allowed either."; close; } izlude,118,117,5 duplicate(5ManFreeForAll#reg) 5ManFreeForAll#reg2 823 payon, 153,233,5 duplicate(5ManFreeForAll#reg) 5ManFreeForAll#reg3 823 ra_in01,326,299,4 duplicate(5ManFreeForAll#reg) 5ManFreeForAll#reg4 823 //------------------------------------------------------------------------- // // ARENA 1 // //------------------------------------------------------------------------- guild_vs1-2.gat,0,0,0 script FIVEMANFFA_TIMR1 823,{ end; //4 minutes OnTimer240000: mapannounce "guild_vs1-2.gat", "Everyone, you have one minute to finish this fight!!", 1; end; //4.75 minutes OnTimer285000: mapannounce "guild_vs1-2.gat", "Attention! The round is over in 15 seconds!!", 1; end; //5 minutes - Time's up (no winner) OnTimer300000: stopnpctimer; stopnpctimer "FFATimer1"; mapwarp "guild_vs1-2.gat","prontera",156,173; sleep 5000; mapannounce "arena_room", "The 5 man free-for-all fight just ended without a winner!! ", 1; sleep 10000; donpcevent "FIVEMANFFA_WINR::onstart1"; end; } guild_vs1-2.gat,1,1,1 script FFATimer1 -1,{ end; OnTimer12001: if (getmapusers("guild_vs1-2.gat") == 0 ) goto L_NoWinner; if(getmapusers("guild_vs1-2.gat") == 1 ){ stopnpctimer "FIVEMANFFA_TIMR1"; stopnpctimer; goto L_Win; } initnpctimer; end; L_Win: mapwarp "guild_vs1-2","lhz_cube",65,193; sleep 10000; donpcevent "FIVEMANFFA_WINR::onstart1"; end; L_NoWinner: stopnpctimer "FIVEMANFFA_TIMR1"; stopnpctimer; mapannounce "arena_room", "The 5 man free-for-all fight just ended without a winner!! ", 1; sleep 10000; mapwarp "guild_vs1-2.gat","prontera",156,173; donpcevent "FIVEMANFFA_WINR::onstart1"; end; } //------------------------------------------------------------------------- // // ARENA 2 // //------------------------------------------------------------------------- guild_vs1-3.gat,0,0,0 script FIVEMANFFA_TIMR2 823,{ end; //4 minutes OnTimer240000: mapannounce "guild_vs1-3.gat", "Everyone, you have one minute to finish this fight!!", 1; end; //4.75 minutes OnTimer285000: mapannounce "guild_vs1-3.gat", "Attention! The round is over in 15 seconds!!", 1; end; //5 minutes - Time's up (no winner) OnTimer300000: stopnpctimer; stopnpctimer "FFATimer2"; mapwarp "guild_vs1-3.gat","prontera",156,173; sleep 5000; mapannounce "arena_room", "The 5 man free-for-all fight just ended without a winner!! ", 1; sleep 10000; donpcevent "FIVEMANFFA_WINR::onstart2"; end; } guild_vs1-3.gat,1,1,1 script FFATimer2 -1,{ end; OnTimer12001: if (getmapusers("guild_vs1-3.gat") == 0 ) goto L_NoWinner; if(getmapusers("guild_vs1-3.gat") == 1 ){ stopnpctimer "FIVEMANFFA_TIMR2"; stopnpctimer; goto L_Win; } initnpctimer; end; L_Win: mapwarp "guild_vs1-3","lhz_cube",65,193; sleep 10000; donpcevent "FIVEMANFFA_WINR::onstart2"; end; L_NoWinner: stopnpctimer "FIVEMANFFA_TIMR2"; stopnpctimer; mapannounce "arena_room", "The 5 man free-for-all fight just ended without a winner!! ", 1; sleep 10000; mapwarp "guild_vs1-3.gat","prontera",156,173; donpcevent "FIVEMANFFA_WINR::onstart2"; end; } //------------------------------------------------------------------------- // // ARENA 3 // //------------------------------------------------------------------------- guild_vs1-4.gat,0,0,0 script FIVEMANFFA_TIMR3 823,{ end; //4 minutes OnTimer240000: mapannounce "guild_vs1-4.gat", "Everyone, you have one minute to finish this fight!!", 1; end; //4.75 minutes OnTimer285000: mapannounce "guild_vs1-4.gat", "Attention! The round is over in 15 seconds!!", 1; end; //5 minutes - Time's up (no winner) OnTimer300000: stopnpctimer; stopnpctimer "FFATimer3"; mapwarp "guild_vs1-4.gat","prontera",156,173; sleep 5000; mapannounce "arena_room", "The 5 man free-for-all fight just ended without a winner!! ", 1; sleep 10000; donpcevent "FIVEMANFFA_WINR::onstart3"; end; } guild_vs1-4.gat,1,1,1 script FFATimer3 -1,{ end; OnTimer12001: if (getmapusers("guild_vs1-4.gat") == 0 ) goto L_NoWinner; if(getmapusers("guild_vs1-4.gat") == 1 ){ stopnpctimer "FIVEMANFFA_TIMR3"; stopnpctimer; goto L_Win; } initnpctimer; end; L_Win: mapwarp "guild_vs1-4","lhz_cube",65,193; sleep 10000; donpcevent "FIVEMANFFA_WINR::onstart3"; end; L_NoWinner: stopnpctimer "FIVEMANFFA_TIMR3"; stopnpctimer; mapannounce "arena_room", "The 5 man free-for-all fight just ended without a winner!! ", 1; sleep 10000; mapwarp "guild_vs1-4.gat","prontera",156,173; donpcevent "FIVEMANFFA_WINR::onstart3"; end; } //------------------------------------------------------------------------- // // GAME NPC // //------------------------------------------------------------------------- guild_vs1-2.gat,1,1,1 script FIVEMANFFA_WINR -1,{ end; OnInit: mapwarp "guild_vs1-2.gat","prontera",156,173; mapwarp "guild_vs1-3.gat","prontera",156,173; mapwarp "guild_vs1-4.gat","prontera",156,173; set $@FMANFFA1_running, 1; set $@FMANFFA2_running, 1; set $@FMANFFA3_running, 1; donpcevent "FIVEMANFFA_WINR::onstart1"; donpcevent "FIVEMANFFA_WINR::onstart2"; donpcevent "FIVEMANFFA_WINR::onstart3"; end; onstart1: if(warp_arena_queue(1,0,"guild_vs1-2",0,0,5) > 0){ set $@FMANFFA1_running, 1; initnpctimer "FIVEMANFFA_TIMR1"; initnpctimer "FFATimer1"; }else{ set $@FMANFFA1_running, 0; } end; onstart2: if(warp_arena_queue(1,0,"guild_vs1-3",0,0,5) > 0){ set $@FMANFFA2_running, 1; initnpctimer "FIVEMANFFA_TIMR2"; initnpctimer "FFATimer2"; }else{ set $@FMANFFA2_running, 0; } end; onstart3: if(warp_arena_queue(1,0,"guild_vs1-4",0,0,5) > 0){ set $@FMANFFA3_running, 1; initnpctimer "FIVEMANFFA_TIMR3"; initnpctimer "FFATimer3"; }else{ set $@FMANFFA3_running, 0; } end; OnPCLoadMapEvent: //will run on 3vs3 and CTF as well sc_end SC_ALL; alive; end; OnPCLogoutEvent: if(@FMANFFA_active==1) arena_queue_del(1); end; OnPCDieEvent: getmapxy(.@mapname$, .@mapx, .@mapy, 0); if(.@mapname$=="guild_vs1-2" || .@mapname$=="guild_vs1-3" || .@mapname$=="guild_vs1-4"){ set @FMANFFA_active, 0; if(@FMANFFA_x) warp @FMANFFA_city$,@FMANFFA_x,@FMANFFA_y; else warp "prontera",156,173; set @FMANFFA_city$, 0; set @FMANFFA_x, 0; set @FMANFFA_y, 0; sleep2 1000; alive; } end; } // // Prize NPC // lhz_cube.gat,67,193,3 script winnerPrize#5m 818,2,2,{ sc_end SC_ALL; if(strcharinfo(0)!=""){ mapannounce "arena_room", "And the winner for this 5 man free-for-all fight is: "+strcharinfo(0)+"!!", 1; } mes "[Winner Prize]"; mes "Congratulations, you're the winner! Here's your prize ~ "; next; getitem 22555,1; percentheal 100,100; if(@FMANFFA_x) warp @FMANFFA_city$,@FMANFFA_x,@FMANFFA_y; else warp "prontera",156,173; set @FMANFFA_city$, 0; set @FMANFFA_x, 0; set @FMANFFA_y, 0; end; }
  3. [Error]: npc_parse_mapflag: unrecognized mapflag 'nopvp' (file 'npc/notinuse/Other/minigames/5m_FFA.txt', line '60'). [Error]: script error on npc/notinuse/Other/minigames/5m_FFA.txt line 91 parse_line: need ';' 86 : if(callfunc("botcheck")==0){//Jason 87 : close; 88 : } 89 : } 90 : } * 91 : set .@pos, arena_queue_add'('1); 92 : 93 : mes "[Arena Guide]"; 94 : if(.@pos==0){ 95 : mes "The queue is full. Please wait a while and try again."; 96 : }else if(.@pos==-1){ [Error]: script error on npc/notinuse/Other/minigames/5m_FFA.txt line 367 parse_simpleexpr: unmatch ')' 362 : donpcevent "FIVEMANFFA_WINR::onstart3"; 363 : 364 : end; 365 : 366 : onstart1: * 367 : if(warp_arena_queue'('1,0,"guild_vs1-2",0,0,5) > 0){ 368 : set $@FMANFFA1_running, 1; 369 : initnpctimer "FIVEMANFFA_TIMR1"; 370 : initnpctimer "FFATimer1"; 371 : }else{ 372 : set $@FMANFFA1_running, 0;
  4. Ту проблему устранил,спасибо Кейну Помогите с етим [Status]: Request for connection of admin (ip: 5.58.54.37). [Notice]: Authentication accepted (account: admin, id: 2000000, ip: 5.58.54.37) [Status]: Connection refused: there is no char-server online (account: admin). [Info]: Closed connection from '5.58.54.37'. [Status]: Connecting to 78.46.252.172:6901 [Error]: make_connection: connect failed (socket #6, code 111)! [Status]: Connecting to 78.46.252.172:6901 [Error]: make_connection: connect failed (socket #6, code 111)!
  5. [Status]: Using SQL dbs: no [Notice]: Logging Item Picks to table `picklog` [Notice]: Logging GM Level 40 Commands to table `atcommandlog` [SQL]: Can't connect to MySQL server on '78.46.252.172' (111) [Debug]: at loginlog_sql.c:110 [Info]: Connecting to the Map DB Server.... [SQL]: Can't connect to MySQL server on '78.46.252.172' (111)
  6. Помню шарфик точно был)) нужно зайти глянуть что есть )
  7. Всем привет)) У кого есть винда 7?? Киньте сылку на скачку плиз)
  8. жду етот мод)) пздц жду) ребят кто хочет поиграть steam: helios1133
  9. 32 особи Ну ето понимаеш Украинский
  10. Вещи одеты, судя по alt+q, а на чаре не видны... Побидитель5136,Het,Het,5,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,0,1,20,{},{},{} В конце цифра 20 это вид кастума который прописан должен быть в visionary_tab.txt в твоей грф К примеру если там вид написан 4555 то и в конце вещи в item_db должно быть 4555 заместь 20-ти Ты отстал от жизни я знаю зборку этого хелиоса это Юра малолетний ху?сос у него имено так добавляеться шмотэтот юра админ гуддея ро он тут в черном списке на этом форуме Про тебя Relax 3 слова и скриншот 1.Бомж 2.Криворукий Опосум http://rghost.ru/48979238.view
  11. Helios^

    Нужна Eathenatxt+client

    Есть у кого данная афина последних ревизий?
  12. Helios^

    Проблема

    Учусь добавлять кастом)) Не подскажите в чем ошибка то??прописал вроде) Извините за мой русский( http://rghost.ru/48874192.view
  13. Ни конф ни ехп дб не меняет. где еще можна?
  14. //===== eAthena Script ======================================= //= Stats Seller //===== By: ================================================== //= DeadChild //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= Any eAthena Version //===== Description: ========================================= //= Stats Seller //===== Additional Comments: ================================= //= Have fun with it ^^ //============================================================ prontera,147,169,7 script StatSeller 86,{ set @price, 1000; mes "[sTP/SKP Seller]"; mes "Hi, I'm the STP/SKP Seller"; mes "It cost 1,000z each point"; mes "which one you wanna buy?"; next; menu "Status Point",ST,"Skill Point",SK,"No thanks I'm fine",EXIT; ST: mes "[sTP/SKP Seller]"; mes "What do you want to buy?"; next; menu "Str",STR,"Agi",AGI,"Vit",VIT,"Int",INT,"Dex",DEX,"Luk",LUK; SK: mes "[sTP/SKP Seller]"; mes "So how many?"; input @quantity; next; if (@quantity == 0) goto WT; if (zeny < (@quantity * @price)) goto NZ; mes "[sTP/SKP Seller]"; mes "Done"; set zeny, zeny - (@quantity * @price); set SkillPoint, SkillPoint + @quantity; close; STR: mes "[sTP/SKP Seller]"; mes "Hold on..."; next; mes "[sTP/SKP Seller]"; mes "So how many?"; input @quantity; next; if (@quantity == 0) goto WT; if (@quantity > 999) goto TM; if (zeny < (@quantity * @price)) goto NZ; set zeny, zeny - (@quantity * @price); statusup2 bStr,@quantity; getmapxy(@mapname$,@mapx,@mapy,0,""+strcharinfo(0)+""); mes "[sTP/SKP Seller]"; mes "Done"; next; warp ""+@mapname$+"",""+@mapx+"",""+@mapy+""; close; AGI: mes "[sTP/SKP Seller]"; mes "Hold on..."; next; mes "[sTP/SKP Seller]"; mes "So how many?"; input @quantity; next; if (@quantity == 0) goto WT; if (@quantity > 999) goto TM; if (zeny < (@quantity * @price)) goto NZ; set zeny, zeny - (@quantity * @price); statusup2 bAgi,@quantity; getmapxy(@mapname$,@mapx,@mapy,0,""+strcharinfo(0)+""); mes "[sTP/SKP Seller]"; mes "Done"; next; warp ""+@mapname$+"",""+@mapx+"",""+@mapy+""; close; VIT: mes "[sTP/SKP Seller]"; mes "Hold on..."; next; mes "[sTP/SKP Seller]"; mes "So how many?"; input @quantity; next; if (@quantity == 0) goto WT; if (@quantity > 999) goto TM; if (zeny < (@quantity * @price)) goto NZ; set zeny, zeny - (@quantity * @price); statusup2 bVit,@quantity; getmapxy(@mapname$,@mapx,@mapy,0,""+strcharinfo(0)+""); mes "[sTP/SKP Seller]"; mes "Done"; next; warp ""+@mapname$+"",""+@mapx+"",""+@mapy+""; close; INT: mes "[sTP/SKP Seller]"; mes "Hold on..."; next; mes "[sTP/SKP Seller]"; mes "So how many?"; input @quantity; next; if (@quantity == 0) goto WT; if (@quantity > 999) goto TM; if (zeny < (@quantity * @price)) goto NZ; set zeny, zeny - (@quantity * @price); statusup2 bInt,@quantity; getmapxy(@mapname$,@mapx,@mapy,0,""+strcharinfo(0)+""); mes "[sTP/SKP Seller]"; mes "Done"; next; warp ""+@mapname$+"",""+@mapx+"",""+@mapy+""; close; DEX: mes "[sTP/SKP Seller]"; mes "Hold on..."; next; mes "[sTP/SKP Seller]"; mes "So how many?"; input @quantity; next; if (@quantity == 0) goto WT; if (@quantity > 999) goto TM; if (zeny < (@quantity * @price)) goto NZ; set zeny, zeny - (@quantity * @price); statusup2 bDex,@quantity; getmapxy(@mapname$,@mapx,@mapy,0,""+strcharinfo(0)+""); mes "[sTP/SKP Seller]"; mes "Done"; next; warp ""+@mapname$+"",""+@mapx+"",""+@mapy+""; close; LUK: mes "[sTP/SKP Seller]"; mes "Hold on..."; next; mes "[sTP/SKP Seller]"; mes "So how many?"; input @quantity; next; if (@quantity == 0) goto WT; if (@quantity > 999) goto TM; if (zeny < (@quantity * @price)) goto NZ; set zeny, zeny - (@quantity * @price); statusup2 bLuk,@quantity; getmapxy(@mapname$,@mapx,@mapy,0,""+strcharinfo(0)+""); mes "[sTP/SKP Seller]"; mes "Done"; next; warp ""+@mapname$+"",""+@mapx+"",""+@mapy+""; close; WT: mes "[sTP/SKP Seller]"; mes "Please don't waste my time"; close; TM: mes "[sTP/SKP Seller]"; mes "Sorry but you can only get 999 Status Point"; close; NZ: mes "[sTP/SKP Seller]"; mes "Sorry but you do not have enough zeny."; close; EXIT: mes "[sTP/SKP Seller]"; mes "Okay then..."; close; } npc/script_custom/ пишеш npc: npc/custom/Название.txt Заходиш в игру пишеш @loadnpc ncp/custom/Название.txt Потом @warp prontera 147,169
  15. case SG_HATE: if (sd) { clif_skill_nodamage(src,bl,skillid,skilllv,1); if (!pc_set_hate_mob(sd, skilllv-1, bl)) clif_skill_fail(sd,skillid,USESKILL_FAIL_LEVEL,0); } break; Что изменить чтоб хартред кидался на всех?
  16. Не знаю в чем ошибка не дают алл стат +30 помогите ) и аллстатс +10 при заточке 20716,epic_neko_wings,epic_neko_wings,5,20,,100,,0,,1,0xFFFFFFFE,7,2,1,,0,1,2018,{ bonus bAllStats,30; bonus2 bSubRace,RC_DemiHuman,10; if(getrefine() >= 6){ bonus bMaxHPrate,5; }; if(getrefine() >= 7){ bonus bBaseAtk,100; }; if(getrefine() >= 8){ bonus bMatkRate,10; }; if(getrefine() >= 9){ bonus bMaxHPrate,5; }; if(getrefine() >= 10){ bonus2 bAllStats,10; }; },{if (!checkcart()) setcart 1; },{setcart 0; sc_end SC_CLOAKING; }
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