sur98 Опубликовано 15 мая, 2016 Жалоба Поделиться Опубликовано 15 мая, 2016 Доброго времени суток вот решил зделать сервер и вот устанавливаю его на хсотинг и волт такая вот ошибка Вот так вот пишет [Error]: Start point (null) not found in map-index cache. Setting to default location. Ссылка на комментарий Поделиться на другие сайты Поделиться
Grimmjow Опубликовано 15 мая, 2016 Жалоба Поделиться Опубликовано 15 мая, 2016 (изменено) . Изменено 15 августа, 2017 пользователем Grimmjow 1 Ссылка на комментарий Поделиться на другие сайты Поделиться
Fizik Опубликовано 16 мая, 2016 Жалоба Поделиться Опубликовано 16 мая, 2016 21 часа назад, sur98 сказал: Доброго времени суток вот решил зделать сервер и вот устанавливаю его на хсотинг и волт такая вот ошибка Вот так вот пишет [Error]: Start point (null) not found in map-index cache. Setting to default location. 1.) Качай нормальный Эмулятор а не бери готовые сборки в которых делали много изменений... 2.) Ошибка говорит о том что Start point локации не существует в map index (не найденна) возвращает в стандарт мод... Это кажется в conf/char_athena.conf // Starting point for new characters // Format: <map_name>,<x>,<y> start_point: prontera,150,150 Типо такого куска Ссылка на комментарий Поделиться на другие сайты Поделиться
sur98 Опубликовано 17 мая, 2016 Автор Жалоба Поделиться Опубликовано 17 мая, 2016 Да спасибо так и зделал) Ссылка на комментарий Поделиться на другие сайты Поделиться
sur98 Опубликовано 17 мая, 2016 Автор Жалоба Поделиться Опубликовано 17 мая, 2016 ребята поставил пвп евент а у меня нпц в хайде что надо делать?? Ссылка на комментарий Поделиться на другие сайты Поделиться
botka4aet Опубликовано 17 мая, 2016 Жалоба Поделиться Опубликовано 17 мая, 2016 10 минуту назад, sur98 сказал: ребята поставил пвп евент а у меня нпц в хайде что надо делать?? Полистать файл с эвентом и найти команду, которой эвент активируется Ссылка на комментарий Поделиться на другие сайты Поделиться
sur98 Опубликовано 17 мая, 2016 Автор Жалоба Поделиться Опубликовано 17 мая, 2016 //===== eAthena Script ======================================= //= eAthena PVP-Ladder //===== By: ================================================== //= Terces //===== Current Version: ===================================== //= 1.7.2 //===== Compatible With: ===================================== //= Any Athena Version that has "for" implemented //===== Credits: ============================================= //= The whole eAthena Board and the eAthena Chat //===== Notes: =============================================== //= Note 1: //= Experience gain works like this formula: //= ($@LadderLength-(<new position>-1))*$@LadderExp //= so if someone gets the first place he'll get //= $@LadderLength*$@LadderExp experience points. //============================================================ //= Fixxed by Dante //= V1.7.2 //= Hosted by Dant3 aka Dante // HAFE FUN! READ THE TOPIC! IT DONT WORKS MAYBE ON OLDER REV // // // LAST UPDATE: 12th,February.2008 // // Main Script - Terces (Main Thanks to Terces ^_^) // V1.7.0 - Dant3 // v1.7.1 - AnnieRuRu // v1.7.2 - Dant3 // v1.7.3 - Jezznar // THIS SCRIPT WORKS ONLY ON THE NEW EATHENA REVISIONS! ENJOY! - script PVPLADDEROPTIONS -1,{ end; OnInit: // 0 = Disabled (NO) // 1 = Enable (YES) set $@languageselect, 0; //Enable/Disable language selection [English/German] (Default: 1) set $@LadderAnnounce, 0; //Enable/Disable the announcement when a char reaches a new position in the ladder (Default: 1) set $@LadderLength, 10; //Set the length of the Ladder [!Not higher than 128!] (Default: 30) set $@LadderSteps, 5; //Set the views per page (Default: 10) set $@LadderExpGain, 100; //Enable/Disable experience gain when reaching a new position in the ladder (*Note1) set $@LadderExp, 150; //Set Experience gain value (*Note1) // Update v1.7.0 set $@LadderZenyGain, 1; //Enable/Disable zeny gain when reaching a new position in the ladder set $@LadderZeny, 100; //Set Zeny gain value set $@LadderChatRoom, 1; //Enable/Disable an Chat Room over the NPC with the message "PvP Ladder" (Users can not enter the Chat room) // Update v1.7.1 (Thanks to AnnieRuRu) // Added GM PvP Ladder Reset Function // Update v1.7.2 // Thanks to for the Feedback set $@LadderAskLogin, 1; //Enable/Disable that the NPC asks about the Broadcast when a Player logins / or with the Npc Chat (0 = Login Ask , 1 = Npc Chat) Related: 0 } - script PVPLADDERS -1,{ OnPCKillEvent: if (terces_PVP_resets != $terces_PVP_resets) { dispbottom "Please relog your character, in order to get the correct kills for you in the PVP ladder."; dispbottom "Because a GM has reset the ladder."; end; } if ( killedrid == getcharid(3) ) { set PVPDeaths, PVPDeaths +1; set #PVPDeathsAccount, #PVPDeathsAccount +1; set @PVPDeathstoday, @PVPDeathstoday +1; end; } set $@PVPcounter,$@PVPcounter+1; set getd("$@PVPKill"+$@PVPcounter),getcharid(3); //getd to avoid errors when more than 1 people kill someone attachrid(killedrid); set PVPDeaths,PVPDeaths+1; set @PVPDeathstoday,@PVPDeathstoday+1; set #PVPDeathsAccount,#PVPDeathsAccount+1; set getd("$@PVPkilledplayer"+$@PVPcounter+"$"), strcharinfo(0); //again, getd to avoid possible glitches detachrid; attachrid(getd("$@PVPKill"+$@PVPcounter)); CountKills: set PVPKills,PVPKills+1; set @PVPKillstoday,@PVPKillstoday+1; set #PVPKillsAccount,#PVPKillsAccount+1; setarray @playerstats[0],@PVPKillstoday,@PVPDeathstoday,PVPKills,PVPDeaths,#PVPKillsAccount,#PVPDeathsAccount; l_ladder: set @considerdeath,0; for (set @PosinLadder, 0; @PosinLadder < $@LadderLength; set @PosinLadder, @PosinLadder + 1){ if (PVPKills >= $terces_PVP_kills[@PosinLadder]){ //Player deserves to be in the ladder //Check if Death plays a role on the position if ((PVPKills == $terces_PVP_kills[@PosinLadder]) && (PVPDeaths > $terces_PVP_deaths[@PosinLadder])) set @considerdeath,1; //Consider Deaths //Check if the player only topped his own scores if ($terces_PVP_names$[@PosinLadder] == strcharinfo(0)){ set $terces_PVP_kills[@PosinLadder],PVPKills; set $terces_PVP_deaths[@PosinLadder],PVPDeaths; end; } //Moves all characters in the Ladder for (set @beginmoving, $@LadderLength; @beginmoving >= (@PosinLadder+@considerdeath); set @beginmoving, @beginmoving - 1){ if ($terces_PVP_names$[@beginmoving] == strcharinfo(0)){ //If the player already is in the Ladder it only has to move players between characters new position and characters old position callsub L_LadderMove,0; end; } else if (@beginmoving == (@PosinLadder+@considerdeath)){ //Player is not in the Ladder and therefor it has to move all players from characters new position downwards callsub L_LadderMove,1; end; } } end; } } L_LadderMove: if (getarg(0) == 0) set @length,@beginmoving; if (getarg(0) == 1) set @length,$@LadderLength; for (set @movecycle, @length; @movecycle > (@PosinLadder+@considerdeath); set @movecycle, @movecycle - 1){ set $terces_PVP_names$[@movecycle],$terces_PVP_names$[(@movecycle-1)]; set $terces_PVP_kills[@movecycle],$terces_PVP_kills[(@movecycle-1)]; set $terces_PVP_deaths[@movecycle],$terces_PVP_deaths[(@movecycle-1)]; set $terces_PVP_times[@movecycle],$terces_PVP_times[(@movecycle-1)]; } //sets the character's stats in the new position set $terces_PVP_names$[(@PosinLadder+@considerdeath)],strcharinfo(0); set $terces_PVP_kills[(@PosinLadder+@considerdeath)],PVPKills; set $terces_PVP_deaths[(@PosinLadder+@considerdeath)],PVPDeaths; set $terces_PVP_times[(@PosinLadder+@considerdeath)],gettimetick(2); //Experience Gain if ($@LadderExpGain == 1){ set BaseExp,BaseExp+(($@LadderLength-((@PosinLadder+@considerdeath)-1))*$@LadderExp); dispbottom "You have just been rewarded with "+(($@LadderLength-((@PosinLadder+@considerdeath)-1))*$@LadderExp)+" base experience points"; } //Zeny Gain if ($@LadderZenyGain == 1){ set Zeny,Zeny+(($@LadderLength-((@PosinLadder+@considerdeath)-1))*$@LadderZeny); dispbottom "You have just been rewarded with "+(($@LadderLength-((@PosinLadder+@considerdeath)-1))*$@LadderZeny)+" Zeny"; } //Announcement (Setting for Char) if (pvpbroadcast == 2 && $pvpevent == 1){ announce strcharinfo(0)+" just claimed the "+((@PosinLadder+@considerdeath)+1)+". Position in the Top "+$@LadderLength+" after killing "+getd("$@PVPkilledplayer"+$@PVPcounter+"$")+".",16; } //Announcement (Setting for Account) if (#pvpbroadcast == 2 && $pvpevent == 1){ announce strcharinfo(0)+" just claimed the "+((@PosinLadder+@considerdeath)+1)+". Position in the Top "+$@LadderLength+" after killing "+getd("$@PVPkilledplayer"+$@PVPcounter+"$")+".",16; } end; OnPCLoginEvent: if (terces_PVP_resets != $terces_PVP_resets){ set PVPDeaths,0; set @PVPDeathstoday,0; set #PVPDeathsAccount,0; set PVPKills,0; set @PVPKillstoday,0; set #PVPKillsAccount,0; set terces_PVP_resets,$terces_PVP_resets; } if ($@LadderAskLogin == 0){ if (#pvpbroadcast == 2) goto L_ignore; if (pvpbroadcast == 2) goto L_ignore; if (#pvpbroadcast == 1) goto L_ignore; if (pvpbroadcast == 1) goto L_ignore; if (pvpbroadcast == 0) mes "Hi, "+strcharinfo(0)+""; mes "Me is the PvP Top Management!"; mes "Let me ask you one Question and i will let you play!"; menu "Later please",L_close,"Okay, fine",L_fine; L_fine: next; mes "Well, do you want read Broadcast Messages when a Player reach a new position on the PvP Ranglist?"; menu "Yeah, why not",L_accept,"No, thanks",L_accept_2,"Wtf is Broadcast?",L_broadcast; L_accept: next; mes "Yay, thank you! ^_^"; mes "Will this Setting work on all your Chars on this account or only this char?"; menu "Account",L_account,"Only this char",L_char; L_account: set #pvpbroadcast,2; next; mes "Okay, "+strcharinfo(0)+""; mes "Thank you for your time and have fun!"; close; L_char: set pvpbroadcast,2; next; mes "Okay, "+strcharinfo(0)+""; mes "Thank you for your time and have fun!"; goto access_eng; close; L_accept_2: next; mes "Yay, thank you! ^_^"; mes "Will this Setting work on all your Chars on this account or only this char?"; menu "Account",L_account_2,"Only this char",L_char_2; L_close: close; L_account_2: set #pvpbroadcast,1; next; mes "Okay, "+strcharinfo(0)+""; mes "Thank you for your time and have fun!"; close; L_char_2: set pvpbroadcast,1; next; mes "Okay, "+strcharinfo(0)+""; mes "Thank you for your time and have fun!"; goto access_eng; close; L_broadcast: mes "Broadcasts are this yellow messages from the GMs"; goto L_fine; } } prontera.gat,164,185,1 script PvP Ladder 57,{ if ($@LadderChatRoom == 1) { waitingroom "PvP Top "+$@LadderLength+"",0; // Look on the configuration! } set @name$,"[PvP-Ladder]"; //Colour of: Position Name Kills Deaths Time setarray @colour$[0], "^996600", "^006699", "^00AA00", "^FF0000", "^EE8800"; //automatic registration of the whole account to the pvp ladder set #pvpbroadcast,2; if (#pvpbroadcast == 2) goto access_eng; if (pvpbroadcast == 2) goto access_eng; if (#pvpbroadcast == 1) goto access_eng; if (pvpbroadcast == 1) goto access_eng; if (pvpbroadcast == 0) mes "Hi, "+strcharinfo(0)+""; mes "Me is the PvP Top Management!"; mes "Let me ask you one Question and i will let you play!"; menu "Later please",L_close,"Okay, fine",L_fine; L_fine: next; mes "Well, do you want read Broadcast Messages when a Player reach a new position on the PvP Ranglist?"; menu "Yeah, why not",L_accept,"No, thanks",L_accept_2,"Wtf is Broadcast?",L_broadcast; L_accept: next; mes "Yay, thank you! ^_^"; mes "Will this Setting work on all your Chars on this account or only this char?"; menu "Account",L_account,"Only this char",L_char; L_account: set #pvpbroadcast,2; next; mes "Okay, "+strcharinfo(0)+""; mes "Thank you for your time and have fun!"; close; L_char: set pvpbroadcast,2; next; mes "Okay, "+strcharinfo(0)+""; mes "Thank you for your time and have fun!"; goto access_eng; close; L_accept_2: next; mes "Yay, thank you! ^_^"; mes "Will this Setting work on all your Chars on this account or only this char?"; menu "Account",L_account_2,"Only this char",L_char_2; L_close: close; L_account_2: set #pvpbroadcast,1; next; mes "Okay, "+strcharinfo(0)+""; mes "Thank you for your time and have fun!"; close; L_char_2: set pvpbroadcast,1; next; mes "Okay, "+strcharinfo(0)+""; mes "Thank you for your time and have fun!"; goto access_eng; close; L_broadcast: mes "Broadcasts are this yellow messages from the GMs"; goto L_fine; access_eng: mes @name$; mes "Hello "+strcharinfo(0)+"..."; mes "If you want to I can show you your PVP stats."; next; M_selection_eng: if ( getgmlevel () < 99 ) menu "Show me the PVP Ladder",M_Ladder_eng,"PvP stats since my login",M_seitLogin_eng,"PvP stats of this Char",M_dieserChar_eng,"Stats of the whole account",M_vomAccount_eng,"Cancel",M_abbrechen_eng; else menu "Show me the PVP Ladder",M_Ladder_eng,"PvP stats since my login",M_seitLogin_eng,"PvP stats of this Char",M_dieserChar_eng,"Stats of the whole account",M_vomAccount_eng,"Reset Ladder",OnReset,"Cancel",M_abbrechen_eng; M_Ladder_eng: mes "Alright...I'll show you the Top "+ $@LadderLength +" with "+$@LadderSteps+" entries per page."; mes "It'll be viewed like this:"; mes @colour$[0]+"Place^000000: "+@colour$[1]+"<name>^000000 :"+@colour$[2]+"<kills>^000000:"+@colour$[3]+"<deaths>^000000 "+@colour$[4]+"<time>"; next; callsub L_Ladder; goto M_selection_eng; M_seitLogin_eng: mes @name$; mes "Your stats since your login:"; mes @PVPKillstoday+"/"+@PVPDeathstoday+"(Kills/Deaths)"; next; goto M_selection_eng; M_dieserChar_eng: mes @name$; mes "Your stats of this Char:"; mes PVPKills+"/"+PVPDeaths+"(Kills/Deaths)"; next; goto M_selection_eng; M_vomAccount_eng: mes @name$; mes "Your stats of the whole account:"; mes #PVPKillsAccount+"/"+#PVPDeathsAccount+"(Kills/Deaths)"; next; goto M_selection_eng; M_abbrechen_eng: mes @name$; mes "OK. You can come back to me and see your stats whenever you want."; close; OnReset: if (getgmlevel() < 99) end; mes "Do you want to reset the ladder?"; if (select ("Yes","No") == 2) goto L_end; mes "Are you really really sure you want to reset it?"; menu "Yes, ffs!!",-,"No",L_end; cleararray $terces_PVP_kills,0,128; cleararray $terces_PVP_deaths,0,128; cleararray $terces_PVP_names$,"",128; cleararray $terces_PVP_times,0,128; // deletearray $terces_PVP_kills,128; // deletearray $terces_PVP_deaths,128; // deletearray $terces_PVP_names$,128; // deletearray $terces_PVP_times,128; // set $terces_PVP_resets,$terces_PVP_resets +1; L_end: mes "Okay...cya"; close; L_Ladder: for (set @y,0; @y < $@LadderLength; set @y,@y+$@LadderSteps){ for (set @x,@y; (@x < (@y+$@LadderSteps)) && (@x < ($@LadderLength)); set @x,@x+1){ if ($terces_PVP_names$[@x] != ""){ mes @colour$[0]+(@x+1)+"^000000: "+@colour$[1]+$terces_PVP_names$[@x]+"^000000 "+@colour$[2]+$terces_PVP_kills[@x]+"^000000:"+@colour$[3]+$terces_PVP_deaths[@x]+"^000000 ~ "+@colour$[4]+callfunc ("Gettime",$terces_PVP_times[@x])+"^000000"; } else { mes "^DD0000"+(@x+1)+": ^006699None^000000 "; } } next; } return; OnGMStop: delwaitingroom; for (set .@x,0; .@x < 3; set .@x,.@x+1){ if ($terces_PVP_names$[.@x] != ""){ announce "PVP Event: Top Contender #"+(.@x+1)+": "+$terces_PVP_names$[.@x],bc_all; attachrid(getcharid(3,$terces_PVP_names$[.@x])); getitem $pvpeventreward, (2-.@x); set #CASHPOINTS, #CASHPOINTS + (300 - (100*.@x)); dispbottom "You have received "+(300 - (100*.@x))+" CASHPOINTS!"; detachrid; } else if (.@x != 0 && $terces_PVP_names$[.@x] == "" && .@x < 3) { announce "PVP Event: Top Contender #"+(.@x+1)+": None",bc_all; } else { announce "PVP Event: It seems that noone has joined the event.",bc_all; } } end; OnGMStart: cleararray $terces_PVP_kills,0,128; cleararray $terces_PVP_deaths,0,128; cleararray $terces_PVP_names$,"",128; cleararray $terces_PVP_times,0,128; // deletearray $terces_PVP_kills,128; // deletearray $terces_PVP_deaths,128; // deletearray $terces_PVP_names$,128; // deletearray $terces_PVP_times,128; // set $terces_PVP_resets,$terces_PVP_resets +1; OnInit: hideonnpc "PvP Ladder"; } function script Gettime { if (getarg(0)==0) return; set @difftimedays,(gettimetick(2) - getarg(0)); set @difftimehours,@difftimedays%86400; set @difftimeminutes,@difftimehours%3600; set @difftimeseconds,@difftimeminutes%60; set @days,@difftimedays/86400; set @hours,@difftimehours/3600; set @minutes,@difftimeminutes/60; set @seconds,@difftimeseconds; set @result$,""; if(@days != 0) set @result$,@result$+@days+"d "; if(@hours != 0) set @result$,@result$+@hours+"h "; if(@minutes != 0) set @result$,@result$+@minutes+"m "; if(@seconds != 0) set @result$,@result$+@seconds+"s"; return (@result$); } - script atpvp -1,{ OnInit: set $pvpeventreward, 12256; set $pvpevent,0; bindatcmd "pvp",strnpcinfo(0)+"::OnPVP"; end; OnPVP: if (.@atcmd_parameters$[0] == "on" && $pvpevent == 0){ initnpctimer; announce "PvP Event: The PVP Event has started! Dominate the room now! it will run for 30 minutes!",bc_all; donpcevent "PvP Ladder::OnGMStart"; hideoffnpc "PvP Ladder"; set $pvpevent, 1; callsub OnPVPAnnounce; } else if (.@atcmd_parameters$[0] == "off" && $pvpevent == 1) { stopnpctimer; announce "PvP Event: The PVP Event has ended!",bc_all; announce "PvP Event: Please wait for the results!",bc_all; set $pvpevent, 0; hideonnpc "PvP Ladder"; donpcevent "PvP Ladder::OnGMStop"; } end; OnTimer6000: OnTimer30000: OnTimer60000: OnTimer90000: OnTimer120000: OnPVPAnnounce: announce "PvP Event: The PVP Event is currently ongoing! Dominate the room now!",bc_all; announce "PvP Event: Top 3 Contenders will get 300/200/100 CASHPOINTS + 3x/2x/1x "+getitemname($pvpeventreward)+"!",bc_all; announce "PvP Event: You have to relogin (just once) if you want to participate.",bc_all; end; OnTimer150000: announce "PvP Event: The PVP Event will end in 5 minutes! Dominate the room now!",bc_all; announce "PvP Event: Top 3 Contenders will get 300/200/100 CASHPOINTS + 2x/1x/0x "+getitemname($pvpeventreward)+"!",bc_all; announce "PvP Event: You have to relogin (just once) if you want to participate.",bc_all; end; OnTimer180000: stopnpctimer; set $pvpevent, 0; donpcevent "PvP Ladder::OnGMStop"; end; } где ее тут искать ))) Ссылка на комментарий Поделиться на другие сайты Поделиться
Кеник Опубликовано 19 мая, 2016 Жалоба Поделиться Опубликовано 19 мая, 2016 1) Такие большие скрипты под спойлер надо убирать: [spoiler][/spoiler] 2) Команда @pvp on\off Скрытый текст OnInit: set $pvpeventreward, 12256; set $pvpevent,0; bindatcmd "pvp",strnpcinfo(0)+"::OnPVP"; end; OnPVP: if (.@atcmd_parameters$[0] == "on" && $pvpevent == 0){ initnpctimer; announce "PvP Event: The PVP Event has started! Dominate the room now! it will run for 30 minutes!",bc_all; donpcevent "PvP Ladder::OnGMStart"; hideoffnpc "PvP Ladder"; set $pvpevent, 1; callsub OnPVPAnnounce; } else if (.@atcmd_parameters$[0] == "off" && $pvpevent == 1) { stopnpctimer; announce "PvP Event: The PVP Event has ended!",bc_all; announce "PvP Event: Please wait for the results!",bc_all; set $pvpevent, 0; hideonnpc "PvP Ladder"; donpcevent "PvP Ladder::OnGMStop"; } end; 1 Ссылка на комментарий Поделиться на другие сайты Поделиться
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